navras Level 1 of the Dungeon (0, 0, D:1) a potion of moonshine (5, 17, D:1) a +0 short sword (8, 24, D:1) a bat skeleton (20, 7, D:1) a +0 dagger a goblin skeleton (26, -7, D:1) a parchment of Eringya's Noxious Bog Level 2 of the Dungeon [Shop] Axzima's Jewellery Emporium a +4 ring of slaying (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a ring of flight (unknown) (227 gold) a ring of willpower (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) an amulet of wildshape (unknown) (390 gold) a +6 ring of dexterity (unknown) (468 gold) the spore talisman of the Blind Marksman {-Tele Harm Rampage} (162 gold) [spore talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. an amulet of guardian spirit (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (12, 2, D:2) a parchment of Searing Ray (19, -18, D:2) a quokka corpse (skeletalised by now) (33, -23, D:2) a +0 whip (34, -19, D:2) a rat corpse (skeletalised by now) (37, -1, D:2) a +0 leather armour (38, -10, D:2) a +0 ring mail (40, 10, D:2) a bat skeleton (50, -25, D:2) a +0 dagger (51, 13, D:2) a ball python skeleton Level 3 of the Dungeon (11, -28, D:3) a +0 dagger (15, -39, D:3) an adder corpse (skeletalised by now) (19, 7, D:3) a bat skeleton (43, -30, D:3) a potion of haste (49, -6, D:3) a +0 club Level 4 of the Dungeon (2, -4, D:4) a +0 club a +0 ring mail (5, 9, D:4) an adder corpse (5, 18, D:4) a +0 hand axe