Dungeon Crawl Stone Soup version 0.35-a0-384-gb5a32d538b (webtiles) character file. Game seed: 4629332686569843309 9 navras the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on May 26, 2026. Killed from afar by an orc wizard (12 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:09 (921 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 921, Time: 00:01:09 Health: -7/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 0/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 1% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusions: 3 dart slugs, goblin and kobold D:2 exclusions: adder, door, endoplasm, gnoll and kobold D:3 exclusions: 3 goblins, hobgoblin, kobold and unknown terrain Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is heavily wounded. You finish channelling your searing ray. The orc wizard barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You encounter an orc. It is wielding a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard misses you. The orc wizard gestures at you while chanting. The puff of flame misses you. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You die... #..#.# ##.#..# #...#.# #.##....# #.o.....# ### #####o### . ..# #o####### #. #.# #######........ #..##.# #.....#@.#.#.#. #.....####.........## #..............##.## #####.#.##.....# ..# ...#.##.....# ...# #####.######## ###.# #...# .# #...# # #...##### You could see an orc wizard and an orc. Vanquished Creatures An orc (D:3) 4 ball pythons (D:1) A bat (D:3) 5 frilled lizards A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 905 | D:3 | Reached XP level 2. HP: 10/15 MP: 4/8 911 | D:3 | Learned a level 2 spell: Searing Ray 921 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, corexii_hall_statues_i, chequers_serial_rivers_micro_e D:2: layout_loops_corners, basic_altar D:3: layout_loops_cross, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 922 | 868 | 54 | 0 | 765 | 3 | 307.3 | Dungeon | 922 | 868 | 54 | 0 | 765 | 3 | 307.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 571 daAuts D:3: 189 daAuts D:2: 161 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+