Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 6312455508804441150 126 navras the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on May 22, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:12 (1285 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1285, Time: 00:02:13 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 83% Magic: 12/12 EV: 11 Int: 31 God: Gold: 145 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Talismans b - a scarab talisman Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of amnesia {unknown} h - 3 scrolls of vulnerability {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of fear {unknown} l - a scroll of teleportation {unknown} Potions g - 3 potions of magic d - a potion of cancellation {unknown} f - a potion of mutation {unknown} c - a potion of curing n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusion: goblin D:2 exclusions: ball python and 2 endoplasms D:3 exclusions: adder and goblin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 4 gold pieces, a dagger and 6 large rocks. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (66% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is lightly wounded. (Press . to maintain the ray.) The searing ray hits the drude. The drude is moderately wounded. The drude hits you! Your doom draws closer. The drude hits you! Your doom draws closer. The searing ray hits the drude! The drude is almost dead. The drude hits you but does no damage. The drude barely misses you. The searing ray hits the drude! You kill the drude! You finish channelling your searing ray. Your Conjurations skill increases to level 6! You now have 136 gold pieces (gained 4). n - a sedimented green potion You open the door. There is an open door here. Found an escape hatch in the ceiling. You hear the rusting of a very distant drain. Found an escape hatch in the floor. Found a scroll labelled CUZXEL NE ZIR. Found a scarab talisman. Found 9 gold pieces. Found a stone staircase leading down. c - 2 scrolls labelled CUZXEL NE ZIR (gained 1) You now have 145 gold pieces (gained 9). You encounter a frilled lizard. Found a sedimented green potion. You encounter a frilled lizard. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! You hear the rusting of a distant drain. The ogre closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.................... ........#..##...##..... ######..#..##......#### #######..#..###......... ~~..ll#..#..# ##.##..### ######..#... .........# #######..#.......#####.# #.....O..#..####.# .# .......@.#. #.# . ##.####!## #.# # # #+# #. You could see an ogre. Vanquished Creatures A hound (D:4) A drude (D:4) A clockroach (D:3) 3 adders 2 orcs An endoplasm (D:2) 2 hobgoblins 3 ball pythons 5 bats A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 488 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 545 | D:2 | Learned a level 2 spell: Searing Ray 565 | D:3 | Reached skill level 5 in Conjurations 569 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/10 1121 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1206 | D:4 | Reached skill level 6 in Conjurations 1282 | D:4 | Encountered an ogre 1285 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_loops_cross, ebering_ecumenical_altar_sacrificial, serial_bayou_pond_e D:3: layout_rooms, nicolae_sif_muna_archmage's_trap D:4: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_corner, aquarium_window_fake, aquarium_window_2, aquarium_view_2f, aquarium_view_2c, aquarium_pool_split, cheibrodos_sewer_entry_sluice, minmay_misc_feat_roman, bh_walls_and_bars, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 30 | || 30 Searing Ray | 3 | 3 || 6 Drink: Curing | 1 | || 1 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1289 | 1202 | 87 | 16 | 766 | 4 | 322.2 | Dungeon | 1289 | 1202 | 87 | 16 | 766 | 4 | 322.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 620 daAuts D:3: 379 daAuts D:4: 153 daAuts D:1: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+