Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 16083169598755722 7 navras the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on May 22, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:47 (246 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 246, Time: 00:00:48 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - the +5 scythe "Finisher" {speed, execute} (You found it on level 2 of the Dungeon) It cannot be enchanted further. Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Martyr's Knell Necr/Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusions: endoplasm, hobgoblin and kobold Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat. You kill the bat! Magic restored. You pick up a parchment of Mephitic Cloud and begin reading... You add the spell Mephitic Cloud to your library. You encounter a rat. You encounter an endoplasm. The endoplasm quivers. The endoplasm hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here the +5 scythe "Finisher" {speed, execute}. b - the +5 scythe "Finisher" {speed, execute} You now have 27 gold pieces (gained 6). You now have 41 gold pieces (gained 14). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......##.....##......# .......##.....##......## ....#####.....#.......... ....##................... ....##..#.....#.......... ....##.##.....########### ....##. #.....#...# ....#..##.....#...# ..............#.@.# .....#.##.....#...# ###..# ##.....#...# #..........# ##..........# .............# ###..........# #...†.......# #............# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) A quokka (D:1) 2 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:2 | Found the +5 scythe "Finisher" {speed, execute} 220 | D:2 | Got the +5 scythe "Finisher" {speed, execute} 246 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms D:2: layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 17 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 246 | 246 | 0 | 0 | 161 | 2 | 123.0 | Dungeon | 246 | 246 | 0 | 0 | 161 | 2 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts D:2: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+