Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 5710641037407172616 56 navras the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 21, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:26 (1010 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1010, Time: 00:01:27 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 7/11 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +1 short sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -28) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +1 short sword of freezing (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Wands e - a wand of paralysis (8) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} j - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Static Discharge Conj/Air 36% 3-5/arc 4% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: ball python, Terence D:3 exclusion: scorpion D:4 exclusions: goblin and orc Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A quokka comes into view. Found a stone staircase leading down. The quokka leaves your sight. You encounter an ufetubus. You encounter an ufetubus. The ufetubus leaves your sight. The ufetubus shouts! The ufetubus leaves your sight. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. e - a wand of paralysis (8) m - a scroll labelled BUVIPN KOFE Found a short sword. You now have 87 gold pieces (gained 10). You encounter a water moccasin. Found a stone staircase leading up. The water moccasin hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! You kill the water moccasin! You finish channelling your searing ray. You die... #..........#.###.# #.......#.#.## ##.....##)#.# ##...###.#.# ##.## #.#.# #.# #.#.# ####.# #.#.# #....# #.#.# #@#### ..# #.# #.# #.# #.# #......S.. #..#####<. #..# #..# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An adder (D:3) A shadow imp (D:4) 4 dart slugs 4 endoplasms 4 jackals (D:3) 3 quokkas 3 ball pythons 3 bats 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 147 | D:2 | Learned a level 2 spell: Searing Ray 347 | D:2 | Encountered Terence 532 | D:3 | Reached skill level 5 in Conjurations 532 | D:3 | Reached XP level 3. HP: 15/19 MP: 7/10 609 | D:3 | Encountered a scorpion 948 | D:5 | Entered Level 5 of the Dungeon 1002 | D:5 | Encountered a water moccasin 1010 | D:5 | Killed a water moccasin 1010 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: kennysheep_big_flooded_room, layout_rooms, basic_altar, minmay_rat_hole, uniq_terence D:3: layout_loops_ring D:4: layout_cave_pools, lemuel_zombie_altar_kikubaaqudgha, minmay_misc_feat_plants, uniq_eustachio D:5: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business, shop, shop, nicolae_shop_tiny_waterfront, uniq_blorkula_the_orcula Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 53 Searing Ray || 4 Armour: Robe || 27 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1014 | 992 | 22 | 0 | 763 | 5 | 202.8 | Dungeon | 1014 | 992 | 22 | 0 | 763 | 5 | 202.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 366 daAuts D:3: 244 daAuts D:4: 181 daAuts D:2: 160 daAuts D:5: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+