navras Level 1 of the Dungeon (10, 3, D:1) a rat skeleton (16, -6, D:1) a +0 mace (22, 2, D:1) a rat skeleton (36, 19, D:1) a +0 leather armour (38, 9, D:1) a +0 short sword (39, 20, D:1) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 39, D:1) a frilled lizard corpse (skeletalised by now) (50, 34, D:1) a +0 robe (53, 27, D:1) a +0 club 2 stones (56, 27, D:1) a +2 dagger of venom a goblin skeleton (60, -6, D:1) a +3 short sword 3 stones (60, -4, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -2, D:2) a rat corpse (skeletalised by now) (3, -37, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, -10, D:2) a frilled lizard corpse (skeletalised by now) (3, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 6, D:2) a +0 club (7, -15, D:2) a +0 ring mail (10, -13, D:2) a +0 ring mail (13, -17, D:2) an adder corpse (skeletalised by now) (17, -19, D:2) a ball python corpse (skeletalised by now) (19, -22, D:2) a +0 whip (28, -27, D:2) a +0 short sword (47, -39, D:2) a bat corpse (skeletalised by now) (57, -26, D:2) a +0 dagger Level 3 of the Dungeon (3, -2, D:3) a +0 club a +0 sling a hobgoblin skeleton (7, 1, D:3) a +0 spear a gnoll skeleton (8, 1, D:3) a +0 whip a gnoll skeleton (9, 1, D:3) a +0 trident a +0 ring mail (9, 2, D:3) a +0 spear a +0 whip a gnoll skeleton (13, 0, D:3) a +0 spear a gnoll skeleton (13, 2, D:3) a +0 halberd a gnoll skeleton (14, 1, D:3) a +0 club a +0 club a +0 club a +0 club a +0 robe a gnoll skeleton a gnoll skeleton (15, 1, D:3) a bat skeleton (17, -7, D:3) a +0 leather armour (26, 29, D:3) a jackal skeleton (27, 29, D:3) a jackal skeleton (27, 30, D:3) a jackal skeleton (28, 28, D:3) a quill talisman (30, 11, D:3) a +0 sling (41, 32, D:3) a +0 short sword an orc skeleton (49, 1, D:3) a +0 club (51, 2, D:3) a +0 flail of draining a +0 scale mail a +0 flail a +0 whip an orc skeleton (51, 21, D:3) a +0 sling (54, -13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, 22, D:4) a +0 dagger a +0 mace a +0 plate armour a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -9, D:4) a +0 ring mail a +0 short sword an orc skeleton (15, -19, D:4) a +0 dagger (20, -9, D:4) a +0 club an orc skeleton (20, -7, D:4) a +0 robe a +0 dagger an orc skeleton (21, -2, D:4) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 flail an orc skeleton an orc skeleton (22, 22, D:4) a jackal corpse (skeletalised by now) (27, 9, D:4) a +0 short sword (46, 16, D:4) a +0 club a kobold corpse (skeletalised by now) (47, -25, D:4) a stone (48, -21, D:4) a stone (50, -19, D:4) a stone (51, -10, D:4) a +0 pair of boots of rampaging Level 5 of the Dungeon [Shop] Noroen's Antique Weapon Shop the +1 trident of Filigreed Prudence {venom, Str+2} (591 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 quarterstaff (145 gold) a +0 club (14 gold) a +0 rapier (159 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) the +9 dagger of Najal {drain, rF+ Str+4} (2059 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 dire flail of Vice {freeze, rElec rF- rC+ Dex+5} (2131 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, D:5) an adder corpse (skeletalised by now) (6, 0, D:5) a +0 long sword (32, -22, D:5) a +0 dagger Level 6 of the Dungeon (1, 24, D:6) a +0 dagger (7, 2, D:6) a +0 spear (7, 3, D:6) a +0 spear a gnoll skeleton (8, 4, D:6) a +0 whip (8, 28, D:6) an iguana corpse (skeletalised by now) (10, 20, D:6) a +0 dagger an orc corpse (skeletalised by now) (13, 33, D:6) the +0 leather armour of the Shore {rN++ Dex+3} rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (53, 7, D:6) a +0 leather armour a +0 club (61, 37, D:6) a +0 short sword a +0 ring mail (62, 39, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Maecs's Antique Weapon Emporium a +0 orcbow (120 gold) a +6 spectral quarterstaff (1335 gold) a +0 halberd (120 gold) a +0 whip (75 gold) a +0 whip (75 gold) a +0 sling (45 gold) a +0 spear (90 gold) a +0 glaive (300 gold) a +0 whip of distortion (246 gold) a +0 great sword (300 gold) (2, 34, D:7) a +0 leather armour (4, 13, D:7) a +0 halberd (6, 4, D:7) a +0 ring mail (17, -4, D:7) a +0 great sword a +0 robe a +1 hand axe of freezing a +0 robe a +5 war axe a +0 robe (18, -4, D:7) a +0 falchion a +0 robe (20, 4, D:7) a wyvern skeleton (23, -4, D:7) a +0 robe (23, 4, D:7) a +0 short sword a stone (23, 5, D:7) a +0 whip (23, 6, D:7) a +0 dagger (25, 24, D:7) a +0 leather armour a +0 flail (26, 24, D:7) a +0 whip a +0 scale mail a +0 flail an orc skeleton (27, 23, D:7) a +0 ring mail a +0 flail an orc skeleton (41, 41, D:7) a parchment of Slow (42, 5, D:7) a +0 flail (43, 4, D:7) a +0 spear (44, 20, D:7) a howler monkey skeleton (45, 6, D:7) a +0 spear a +0 whip a +0 leather armour a gnoll skeleton (46, 20, D:7) a howler monkey skeleton (63, 45, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 leather armour a +0 hand axe a +0 short sword a boomerang a +0 leather armour a +0 battleaxe a +0 plate armour an orc corpse an orc corpse (1, -1, D:8) a +0 hand axe (still there?) the ring of the Country {rPois rCorr Str+6 Dex+3} (still there?) [ring of strength] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a +0 dagger (still there?) a +0 robe (still there?) a +0 morningstar (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (2, 0, D:8) a +0 mace a +0 chain mail a wolf corpse the Ecumenical Temple