Seeded DCSS version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 941989783560632639 (custom seed) 1904 navras the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on July 27, 2025. Was a Believer of Vehumet. Quit the game on level 7 of the Dungeon. The game lasted 00:06:46 (5886 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 5886, Time: 00:06:46 Health: 52/52 AC: 11 Str: 8 XL: 8 Next: 94% Magic: 25/25 EV: 13 Int: 21 God: Vehumet [**....] Gold: 323 SH: 0 Dex: 11 Spells: 7/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of magical power HPRegen 0.28/turn c - +4 ring of protection MPRegen 0.38/turn %: guardian spirit @: studying Dodging A: horns 1, thin metallic scales 1, powered by death 1, magic shield, magic regeneration, magic link a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 323 gold pieces. Inventory: Missiles d - 6 atropa-tipped darts Armour a - a +0 robe (worn) e - a +2 pair of gloves (worn) Jewellery b - a ring of magical power (worn) c - a +4 ring of protection (worn) f - a +6 ring of strength Wands p - a wand of polymorph (7) Scrolls c - 4 scrolls of summoning {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} l - a scroll of noise {unknown} m - 3 scrolls of revelation {unknown} q - a scroll of enchant armour {unknown} u - a scroll of vulnerability {unknown} Potions g - 3 potions of magic f - 3 potions of might {unknown} j - a potion of moonshine {unknown} k - 2 potions of enlightenment {unknown} n - 2 potions of heal wounds {unknown} o - a potion of lignification {unknown} p - 2 potions of curing {unknown} s - a potion of brilliance {unknown} t - a potion of attraction {unknown} Skills: + Level 6.4 Dodging + Level 6.0 Stealth + Level 5.6 Spellcasting + Level 7.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 16% 2 Kiss of Death Conj/Necr 80% 2d11 2% 1 Shock Conj/Air 80% 1d8 2% 1 Hailstorm Conj/Ice 20% 3d7 7% 3 Kinetic Grapnel Frge 20% 1d4 11% 1 Poisonous Vapours Alch/Air 20% 1d1 11% 1 Grave Claw Necr 10% 2d7 16% 2 Sublimation of Blood Necr 5% N/A 16% 2 Gloom Hex/Necr 10% N/A 30% 3 Summon Ice Beast Ice/Summ 5% N/A 30% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 30% 3 Ignite Poison Fire/Alch 5% N/A 71% 4 Vhi's Electric Charge Tloc/Air 10% N/A 71% 4 Summon Mana Viper Hex/Summ 5% N/A 96% 5 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:3 * Annotations: D:2 exclusion: door D:3 Ijyb D:7 exclusion: killer bee Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) You regenerate a little health from kills. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. Message History Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 mace; an orc skeleton Things that are here: a +0 hand axe; an orc corpse You now have 323 gold pieces (gained 7). There is an open door here. There is an open door here. A killer bee comes into view. Press: ? - help, v - describe, . - travel Here: a killer bee (asleep) The floor. Placed new exclusion. There is an open door here. There is an open door here. There is an open door here. You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. Found an escape hatch in the floor. Okay, then. Found a stone staircase leading down. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..######..#.....##.###.#y ..# #..'.)...'..# ..# #.##.....##.# ..# #..#.....######+#+## ### ##.................. #.......#.......... ##..........#...... #........#.# ..... #......@##.# ...> #.......##.. ... #.......##### ## ####..#.# #!...# ##>..# .#### # #.# ....#### ..# .....#.. There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) 2 orc warriors (D:7) 2 ice beasts (D:5) 2 sky beasts 2 bullfrogs (D:6) 2 scorpions (D:5) 9 wights A hound (D:6) 3 jellies (D:6) A gnoll bouda (D:5) An iguana (D:6) An orc wizard (D:7) Natasha (thrice) (D:3) 2 scorpion zombies (D:3) 7 gnolls 5 adders 4 river rats (D:6) A shadow imp (D:5) 2 ufetubi (D:5) A dart slug (D:2) 2 ribbon worms (D:3) 13 orcs 2 giant cockroaches (D:1) 8 hobgoblins 3 quokkas 6 ball pythons 9 bats 8 endoplasms 4 frilled lizards 3 kobolds (D:1) A quokka zombie (D:3) 5 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 281 | D:2 | Reached XP level 2. HP: 16/19 MP: 5/5 284 | D:2 | Learned a level 2 spell: Searing Ray 483 | D:3 | Noticed Ijyb 489 | D:2 | Found a hide-covered altar of Uskayaw. 509 | D:2 | Found a faded altar of an unknown god. 515 | D:3 | Found Haczakitt's General Store. 618 | D:4 | Found a shadowy altar of Dithmenos. 631 | D:4 | Reached XP level 3. HP: 24/24 MP: 6/6 640 | D:5 | Entered Level 5 of the Dungeon 673 | D:7 | Found a statue of an orb of entropy. 675 | D:7 | Found a staircase to the Ecumenical Temple. 676 | D:7 | Found a statue of an orb of entropy. 682 | Temple | Found a transporter. 682 | Temple | Found a transporter. 682 | Temple | Found a transporter. 682 | Temple | Found a transporter. 682 | Temple | Entered the Ecumenical Temple 700 | Temple | Became a worshipper of Vehumet 700 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 1716 | D:1 | Reached * piety under Vehumet 1786 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1786 | D:1 | Reached XP level 4. HP: 30/30 MP: 7/7 2524 | D:3 | Noticed Natasha 2616 | D:3 | Killed Natasha 2632 | D:3 | Noticed Natasha 2681 | D:3 | Killed Natasha 2682 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2682 | D:3 | Reached XP level 5. HP: 30/35 MP: 8/9 2696 | D:3 | Noticed Natasha 2700 | D:3 | Killed Natasha 3384 | D:4 | Reached ** piety under Vehumet 3429 | D:5 | Reached skill level 5 in Conjurations 3436 | D:5 | Offered knowledge of Inner Flame by Vehumet. 3437 | D:5 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 3437 | D:5 | Reached XP level 6. HP: 41/41 MP: 11/11 3682 | D:5 | Gained mutation: When low on magic, you restore magic in | place of health. [demonic ancestry] 3682 | D:5 | Reached XP level 7. HP: 32/46 MP: 9/12 4401 | D:6 | Found an opulent altar of Gozag. 4405 | D:6 | Reached skill level 6 in Conjurations 4595 | D:6 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 4595 | D:6 | Reached XP level 8. HP: 18/52 MP: 4/14 4794 | D:6 | Reached skill level 5 in Stealth 4920 | D:6 | Reached skill level 5 in Dodging 5306 | D:7 | Reached skill level 5 in Spellcasting 5620 | D:7 | Offered knowledge of Scorch by Vehumet. 5621 | D:7 | Reached skill level 7 in Conjurations 5881 | D:7 | Learned a level 4 spell: Fulminant Prism 5886 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 5886 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, basic_altar, minmay_misc_feat_cross, kennysheep_jessica_study, uniq_jessica D:3: layout_rooms, serial_undead, serial_undead_c, serial_undead_c, serial_undead_c, serial_shops, shop, uniq_natasha, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_basic, mainiacjoe_overflow_small_starburst, ebering_dispersal_statue_hall D:5: layout_rooms D:6: wad_woods_tower, layout_basic, nicolae_gozag_cash_rules_everything_around_me D:7: layout_basic, minmay_temple_entry_arrows, serial_shops, shop Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 6 | 6.4 Stealth | 2 3 4 6 | 6.0 Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 76 | 70 | 52 || 198 Searing Ray | 3 | 16 | 41 || 60 Armour: Robe | 16 | 12 | 38 || 66 Skin | | 2 | || 2 Dodge: Dodged | 19 | 10 | 23 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5887 | 5561 | 326 | 274 | 4164 | 8 | 735.9 | Dungeon | 5850 | 5558 | 292 | 274 | 4164 | 7 | 835.7 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:6: 1204 daAuts D:2: 849 daAuts D:5: 683 daAuts D:4: 661 daAuts D:7: 649 daAuts D:3: 547 daAuts Temple: 36 daAuts