Seeded DCSS version 0.34-a0-457-ge9fc4eb682 (webtiles) character file. Game seed: 436406132848556802 (custom seed) 17 navras the Conjurer (level 2, 11/19 HPs) Began as a Demonspawn Conjurer on July 26, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:00:43 (809 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 809, Time: 00:00:43 Health: 11/19 AC: 2 Str: 7 XL: 2 Next: 44% Magic: 0/5 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: hobgoblin Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You kill the ball python! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. An ufetubus comes into view. There are monsters nearby! The ufetubus shouts! Found a stone staircase leading down. The ufetubus hits you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (63% to hit) You miscast Searing Ray. Nothing appears to happen. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus barely misses you. x2; The ufetubus hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.......# ##.....##### #.........# ##...g###.# #.##5# #.# #.##.# #.# #.##.# #.# #.##.###.#########># #.##....g...@5.....# #. #####.########### #.# #.# #.# #.# ..# ### You could see an ufetubus and a goblin. Vanquished Creatures An adder (D:3) A hobgoblin (D:3) A quokka (D:3) 2 ball pythons A goblin (D:2) 5 kobolds A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 657 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 657 | D:3 | Reached XP level 2. HP: 19/19 MP: 0/5 660 | D:3 | Learned a level 2 spell: Searing Ray 809 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_loops_corners, columned_hall_lemuel, chequers_serial_rivers_micro_b D:3: layout_loops_ring D:4: layout_loops_ring, kennysheep_mini, minmay_temple_entry_antechambers, uniq_robin, uniq_eustachio Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 23 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 808 | 808 | 0 | 2 | 657 | 4 | 202.0 | Dungeon | 808 | 808 | 0 | 2 | 657 | 4 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 484 daAuts D:3: 245 daAuts D:1: 51 daAuts D:4: 26 daAuts