Dungeon Crawl Stone Soup version 0.34-a0-449-gb3cc5aa0c1 (webtiles) character file. Game seed: 9028289796148605834 68 navras the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on July 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:08 (1877 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1877, Time: 00:02:09 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 1% Magic: 2/8 EV: 11 Int: 20 God: Gold: 104 SH: 4 Dex: 11 Spells: 6/9 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +2 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ a - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 2, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Missiles b - a throwing net Armour c - a +2 robe of willpower (worn) Magical Staves d - a staff of fire (weapon) Jewellery a - a ring of positive energy (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - 4 scrolls of fog {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions g - 3 potions of magic f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Frozen Ramparts Ice 6% 1d1 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cause Fear Hex 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. A meltable shield of frost defends you. (SH +4) Message History Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. l - a scroll labelled BIPOBL DOAGH Found a stone staircase leading up. Okay, then. 2 gnolls come into view. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 club. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...jj# ........###........##... .....# .###.....###........##... .....# ......................... .....# ........................ .....# ....................... .....#######......##............. ...........##.................... ..........)##.................... ...........))...@................ .........................)....... ................................. ................................. ........##....###................ ........####### ######........... ........# #........... ........# #......##### ........# #......# There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms (D:2) A giant cockroach (D:2) 4 hobgoblins 8 jackals A quokka (D:1) 5 ball pythons 3 bats 11 frilled lizards A goblin (D:2) 2 kobolds (D:2) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 600 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 600 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 603 | D:1 | Learned a level 2 spell: Searing Ray 1332 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 1332 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1876 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1876 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1877 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, minmay_misc_feat_alley D:2: layout_basic, kennysheep_doodads, minmay_lizard_pond Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Cast: Magic Dart | 64 | || 64 Searing Ray | 7 | || 7 Armour: Robe | 29 | || 29 Dodge: Dodged | 41 | || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1880 | 1865 | 15 | 243 | 1283 | 2 | 940.0 | Dungeon | 1880 | 1865 | 15 | 243 | 1283 | 2 | 940.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 908 daAuts