Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 10277287913811911219 30 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:11 (1336 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1336, Time: 00:01:11 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 5% Magic: 0/7 EV: 11 Int: 20 God: Gold: 87 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: icy blue scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +2 dagger of protection (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of curing {unknown} j - 2 potions of berserk rage {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Awaken Armour Erth/Frge 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You sometimes gain a little power by taking damage. Message History The magic dart hits the ball python. The ball python is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Magic restored. There is a stone staircase leading up here. j - 2 clear potions c - 2 scrolls labelled BILOOMN NETUFO (gained 1) k - a green potion There is a stone staircase leading down here. You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. There is a stone staircase leading down here. A ribbon worm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ... #. #.. ..... #.###.# ....... #..##.# .......# #.##.# #.)....# #....## ......####.....# #.......#.....# #....<@.....# ## #...........# ..>######..........# #...........#.....## ####.†..###.....>..# #..<## #..#.....## ##### #..#####..## #.## #...### ### ##....# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 quokkas (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 450 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 450 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 584 | D:1 | Learned a level 2 spell: Searing Ray 1336 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1336 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1336 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic D:2: layout_rooms, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 44 Searing Ray || 7 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1335 | 1314 | 21 | 74 | 1033 | 2 | 667.5 | Dungeon | 1335 | 1314 | 21 | 74 | 1033 | 2 | 667.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1266 daAuts D:2: 68 daAuts