Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 8876608681277636873 13 navras the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on July 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:15 (220 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 220, Time: 00:00:16 Health: 16/19 AC: 0 Str: 7 XL: 2 Next: 24% Magic: 1/9 EV: 17 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.11/turn b - inkwell talisman %: no passive effects @: scroll-form, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - a ring of flight (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} Potions g - a potion of magic Talismans b - an inkwell talisman (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3(4.8) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Animate Dead Necr 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Spells you cast may paralyse adjacent enemies. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. The adder misses you. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #. #. #. #. #.######## #......... #.;# #.# #..# #.# #..# ##.## #..###...####. #............. ##.###...#### #.##.#.######## #>#>###.......# #.##.#.######## There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | You are sucked into a shaft and drop 1 floor! 220 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 220 | D:2 | Reached XP level 2. HP: 16/19 MP: 1/9 220 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, shop, minmay_tetromino_s2 D:2: minmay_inner_zag, layout_loops_ring, shapermc_ecumenical_altar_ellora, basic_altar Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Skin || 2 Dodge: Dodged || 2 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 227 | 0 | 0 | 192 | 2 | 113.5 | Dungeon | 227 | 227 | 0 | 0 | 192 | 2 | 113.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts D:2: 29 daAuts