Dungeon Crawl Stone Soup version 0.34-a0-448-gfe01774196 (webtiles) character file. Game seed: 18318503664254021382 137 navras the Conjurer (level 5, 27/35 HPs) Began as a Demonspawn Conjurer on July 25, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:32 (2275 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 2275, Time: 00:02:32 Health: 27/35 AC: 4 Str: 7 XL: 5 Next: 0% Magic: 1/10 EV: 5 Int: 30 God: Gold: 84 SH: 0 Dex: 10 Spells: 8/11 levels left rFire x . . (150%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 leather armour of Ubbeteky {rElec rF- Int+10 Dex-2} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: held A: hooves 1, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - the +1 leather armour of Ubbeteky (worn) {rElec rF- Int+10 Dex-2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+10: It affects your intelligence (+10). Dex-2: It affects your dexterity (-2). Scrolls c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of acquirement {unknown} k - a scroll of fog {unknown} m - 2 scrolls of blinking {unknown} n - 3 scrolls of immolation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} l - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 16% 2 Scorch Fire 10% 2d5 16% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 30% 3 Fulminant Prism Conj/Alch 10% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 34% 4 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:2 : Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. Message History The gnoll barely misses you. A rat comes into view. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The rat squeaks loudly. You hear a shout! There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You close the door. You start resting. A gnoll opens the door. It is wielding a +0 halberd and quivering a throwing net. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (wandering, hasn't noticed you, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You hear an angry hiss. The searing ray hits the gnoll. The gnoll is severely wounded. You hear a shout! The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll! You kill the gnoll! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..........#.# #.# #..........#.# #.# #..........#.## #.# #...###'#.....# #.# #...# #.####..# #.# #...# #.#.....# #.# #...# #.#.###.# ...####.#####...###.#.###.#### ........)..)'@..+............> #######j#####.).###.#.###.###. .... ##### ..#<....# #...... #.##### #....... #.. ######... ..†. j..# ..... jj>S ....... .......# You could see a gnoll. Vanquished Creatures 9 gnolls An adder (D:2) 3 dart slugs A ribbon worm (D:2) An orc (D:2) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 7 bats 3 frilled lizards (D:2) 5 goblins A kobold (D:1) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 729 | D:1 | Learned a level 2 spell: Searing Ray 1037 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1468 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 1600 | D:2 | Found Ecurujiaxue's Book Shop. 1605 | D:2 | Reached skill level 5 in Conjurations 1754 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1771 | D:2 | Identified the +1 leather armour of Ubbeteky {rElec rF- | Int+10 Dex-2} 2275 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2275 | D:3 | Reached XP level 5. HP: 27/35 MP: 1/10 2275 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms D:2: layout_rooms, basic_altar, serial_shops, shop, minivault_14, minmay_misc_feat_hallway D:3: layout_basic, grunt_decor_cap, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 57 | 12 || 69 Searing Ray | 7 | 9 || 16 Armour: Robe | 8 | || 8 Leather armour | | 9 || 9 Dodge: Dodged | 10 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2276 | 2204 | 72 | 497 | 1404 | 3 | 758.7 | Dungeon | 2276 | 2204 | 72 | 497 | 1404 | 3 | 758.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 1006 daAuts D:3: 107 daAuts