Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 6336061667465903917 28 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (1118 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1118, Time: 00:00:54 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 17 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 14% 1 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! A dart slug is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! HP restored. You see here a dart slug corpse. A quokka comes into view. Found a gold piece. A quokka is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.##..##.###.# #.# .†# ###.#...#...##.# #.# #.# #.........#...÷# #.# #.###.#.....#...#### #.# #.....###.####.### #.# ####......# #.†.# #.# #.###### ###.# #.# #.# #.# #.# #.# #@# ## #.#### #.# #.$......†...# #....# #.# #.###.######÷####..>.. ... #$# #.........♣ ..† #.# #.#####.♣♣♣ #.# #.# ##.♣♣♣∩ #.######.###..♣♣∩. #............♣♣♣.. #.####.#...♣♣∩.♣ There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 5 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 247 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 356 | D:1 | Learned a level 2 spell: Searing Ray 1118 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1118 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 24 Cast: Magic Dart || 38 Searing Ray || 7 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1118 | 1118 | 0 | 97 | 876 | 1 | 1118.0 | Dungeon | 1118 | 1118 | 0 | 97 | 876 | 1 | 1118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts