Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 3850882828504019624 8 navras the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on July 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (405 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 405, Time: 00:00:41 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 4/5 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Call Canine Familiar Summ 2% N/A 47% 3 Fugue of the Fallen Necr 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You enter the shallow water. Moving in this stuff is going to be slow. f - a bubbling ruby potion You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #............# ###.#########.......# #~~~~≈≈≈## #.####### ~.~≈≈~≈≈≈#####.# .~≈≈~~≈≈≈≈≈###.# ~~≈~≈≈≈≈≈####..## ~~~≈~#######....## .~~~~.#..).......## .~~≈~.#........#@.# .~.~~.#........##.# .≈~~~.#........# .# .~~~....######## .# .~.≈~..## .# .~~~~.## ). .≈.≈~.# .. .~~~~~# .. .≈~≈..# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 405 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 405 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 405 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 18 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 414 | 0 | 0 | 323 | 1 | 414.0 | Dungeon | 414 | 414 | 0 | 0 | 323 | 1 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 414 daAuts