Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 15664331821745203935 152 navras the Conjurer (level 5, 27/35 HPs) Began as a Demonspawn Conjurer on July 24, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:19 (4067 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 4067, Time: 00:02:20 Health: 27/35 AC: 0 Str: 8 XL: 5 Next: 11% Magic: 1/14 EV: 17 Int: 20 God: Gold: 185 SH: 0 Dex: 11 Spells: 8/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (sanguine armour 1), (demonic touch 1) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons d - a +0 dagger of protection Missiles c - 2 datura-tipped darts Armour a - a +0 robe (melded) Wands a - a wand of flame (25) Scrolls c - 3 scrolls of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} j - 4 scrolls of poison {unknown} m - a scroll of noise {unknown} n - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - 2 potions of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} o - a potion of ambrosia {unknown} Talismans b - an inkwell talisman (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3(5.8) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Lesser Beckoning Tloc 10% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (When seriously injured, your blood forms armour. (AC +0)) (Your touch may inflict minor irresistible damage on your foes.) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 82% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray misses the orc. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc wizard but does no damage. The orc wizard is almost dead. The searing ray hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (severely wounded, 82% to hit) You focus your ray upon the orc. The searing ray misses the orc wizard. The searing ray hits the orc. You kill the orc! The searing ray misses the orc. (Press . to maintain the ray.) The orc wizard barely misses you. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc. The orc is heavily wounded. You have reached level 5! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #############.# #.......;)o)..# #.############# #.# #.########## #.##<....... #.##........ #....####### ####.# #.# You could see an orc. Vanquished Creatures A jelly (D:3) An orc priest (D:2) An orc wizard (D:4) 3 gnolls (D:3) A ribbon worm (D:2) 7 orcs 3 endoplasms A hobgoblin (D:1) 2 quokkas A ball python (D:1) 6 bats 4 frilled lizards 5 goblins 5 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 720 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 720 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/9 755 | D:1 | Learned a level 2 spell: Searing Ray 1249 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/11 1664 | D:2 | Identified the +1 ring mail "Imoemaes" {*Corrode rF+ Int+4 | Stlth+} 1758 | D:2 | Found a faded altar of an unknown god. 2728 | D:3 | Found a bloodstained altar of Trog. 2953 | D:3 | Reached skill level 5 in Conjurations 2953 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/13 4067 | D:4 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 4067 | D:4 | Reached XP level 5. HP: 27/35 MP: 1/14 4067 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, serial_bayou_pond_e, chequers_jeans D:3: layout_basic, trog_three_pillars_becter D:4: layout_loops_ring, mainiacjoe_overflow_catch_the_wave, gup_sewer_entry_pipe, eino_tiny_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | || 32 Searing Ray | 18 | 5 || 23 Armour: Skin | 5 | 1 || 6 Dodge: Dodged | 16 | 2 || 18 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4067 | 3955 | 112 | 195 | 3451 | 4 | 1016.8 | Dungeon | 4067 | 3955 | 112 | 195 | 3451 | 4 | 1016.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1911 daAuts D:1: 1138 daAuts D:2: 988 daAuts D:4: 28 daAuts