Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 14606587464639606767 28 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (1267 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1267, Time: 00:00:58 Health: 24/24 AC: 0 Str: 7 XL: 3 Next: 0% Magic: 4/11 EV: 17 Int: 20 God: Gold: 42 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.12/turn b - inkwell talisman %: no passive effects @: scroll-form, wreathed by umbra A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (demonic touch 1), foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - a ring of protection from fire (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of mutation {unknown} Talismans b - an inkwell talisman (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5(5.0) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (Your touch may inflict minor irresistible damage on your foes.) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You hear a shout! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###. #.#.# ###...# .....# #...# #...####.####. #..........†.. ####...####...#.. ..........;†...... ...........<...... .................. #####...#####..#.. #.... ..... ...... #### #.#...# #.#... #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:2) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/9 491 | D:1 | Learned a level 2 spell: Searing Ray 1256 | D:1 | You fall into a shaft and drop 1 floor! 1266 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1266 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/11 1267 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_loops_cross, ebering_ecumenical_altar_sacrificial, basic_altar, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 3 Armour: Robe || 4 Skin || 5 Dodge: Dodged || 16 Form: Scroll || 3 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1266 | 1265 | 1 | 149 | 953 | 2 | 633.0 | Dungeon | 1266 | 1265 | 1 | 149 | 953 | 2 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 10 daAuts