Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 15550851305432402347 30 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1367 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1367, Time: 00:01:29 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 1/7 EV: 13 Int: 20 God: Gold: 108 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn b - quill talisman %: no passive effects @: quill-form A: quills, repulsion field 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 190 gold pieces. You spent 82 gold pieces at shops. Inventory: Missiles c - 6 curare-tipped darts Armour a - a +0 robe (worn) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} k - a scroll of teleportation {unknown} l - 3 scrolls of amnesia {unknown} Potions g - 2 potions of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} n - a potion of mutation {unknown} Talismans b - a quill talisman (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 14% 1 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (* Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Message History The goblin is struck by your quills. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. Things that are here: a +0 club; a goblin corpse You see here a +0 dagger. n - a lumpy amethyst potion As you open the door, it creaks loudly! You hear an angry hiss. Found 11 gold pieces. An adder comes into view. The adder hisses angrily. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! The adder is severely wounded. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.....##.#.# #... . #.#.#.#.#.##.###.##.# #.#.#..)))........#.# #.....#.####.#......# ###.##### #.##...#.# #....# #.###.##.# #..#.# #........# #..#.# #####.#### #....# #@# #.#..# #$†.# #.#..## #.....# #.#...## #.......# ##......####.......... ...........+........... ####....####.........### # #.#.## ##.......## # ##.### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Found Favot's Weapon Shop. 340 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 340 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 521 | D:1 | Learned a level 2 spell: Searing Ray 863 | D:1 | Found Vuzusch's Assorted Antiques. 895 | D:1 | Bought a glowing yellow potion for 19 gold pieces 895 | D:1 | Bought a bubbling grey potion for 19 gold pieces 895 | D:1 | Bought a scroll labelled QAEKUI COENOOSO for 22 gold pieces 895 | D:1 | Bought a scroll labelled JOLILO UXUL for 22 gold pieces 1367 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1367 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1367 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_shops, nicolae_shop_flopsided, shop_coins, chequers_serial_rivers_micro_b, minmay_split_cup_large D:2: layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 27 Searing Ray || 8 Armour: Robe || 7 Dodge: Dodged || 8 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1335 | 31 | 2 | 1182 | 2 | 683.0 | Dungeon | 1366 | 1335 | 31 | 2 | 1182 | 2 | 683.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 458 daAuts