Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 10360082228976999254 29 navras the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (1867 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 1867, Time: 00:01:26 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sanguine armour 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of fear {unknown} e - 3 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Your touch may inflict minor irresistible damage on your foes. Message History The stream of webbing misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. c - 4 scrolls labelled XETUOT LATT (gained 1) You see here a frilled lizard skeleton. You see here a giant cockroach corpse. There is a broken altar of Ashenzari here. Found an escape hatch in the ceiling. e - 3 scrolls labelled BOQYBE KEMAOTH (gained 2) An endoplasm comes into view. There is an escape hatch in the ceiling here. An endoplasm is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #. ......# #......# ......####..###.# .......##..###.# #.........##.# ######......#.##.# ..$$...._...#.##.# ####.###...........# #....# #.....##.#### #@###........# #.....######## #.##### ...# ##### There were no monsters in sight! Vanquished Creatures 3 endoplasms 3 giant cockroaches 4 hobgoblins (D:1) 4 quokkas (D:1) 6 ball pythons A bat (D:1) 2 frilled lizards (D:2) A goblin (D:1) 4 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 459 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 459 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 610 | D:1 | Learned a level 2 spell: Searing Ray 1686 | D:2 | Found a broken altar of Ashenzari. 1867 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 1867 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1867 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_loops_cross, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 39 Touch || 1 Punch || 1 Cast: Magic Dart || 52 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 46 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1763 | 105 | 46 | 1479 | 2 | 934.0 | Dungeon | 1868 | 1763 | 105 | 46 | 1479 | 2 | 934.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1524 daAuts D:2: 344 daAuts