Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 10542307809103888889 161 navras the Conjurer (level 5, 33/35 HPs) Began as a Demonspawn Conjurer on July 21, 2025. Quit the game in a sewer. The game lasted 00:03:25 (3308 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 3308, Time: 00:03:25 Health: 33/35 AC: 5 Str: 13 XL: 5 Next: 18% Magic: 1/10 EV: 26 Int: 20 God: Gold: 44 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . (100%) b - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +2 pair of gloves SInv . (no boots) Will ..... c - amulet of the acrobat Stlth +++ e - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: horns 1, thin skeletal structure 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 44 gold pieces. Inventory: Hand Weapons b - a +4 dagger (weapon) Armour a - a +0 robe (worn) d - a +2 pair of gloves (worn) Jewellery c - an amulet of the acrobat (worn) e - a +6 ring of strength (worn) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of blinking {unknown} h - 2 scrolls of brand weapon {unknown} j - 2 scrolls of noise {unknown} l - 2 scrolls of fear {unknown} Potions g - a potion of magic d - 2 potions of cancellation {unknown} f - 3 potions of might {unknown} k - 2 potions of invisibility {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Soul Splinter Necr 12% N/A 13% 1 Confusing Touch Hex 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Battlesphe Conj/Frge 14% 2d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (92% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm! The brain worm is moderately wounded. (Press . to maintain the ray.) The searing ray misses the brain worm. The searing ray hits the brain worm. The brain worm is heavily wounded. The searing ray hits the frilled lizard. You kill the frilled lizard! The searing ray hits the brain worm. The brain worm is heavily wounded. You finish channelling your searing ray. The brain worm splashes around in the water. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (heavily wounded, 92% to hit) You miscast Searing Ray. Nothing appears to happen. The brain worm splashes around in the water. The brain worm completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (heavily wounded, 92% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm! The brain worm is almost dead. (Press . to maintain the ray.) The brain worm closely misses you. You puncture the brain worm! You kill the brain worm! You stop channelling your searing ray. You have reached level 5! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############################# ≈#≈~...~..~.†~..~~~~~~~~~†~~. ≈#≈~.~.~........@~~~~~~~~~... ###.######################### ##~####~# ##~##~## ####~#~## #~~~#~#~# ####~###### #~~###~# #~##†~~## There were no monsters in sight! Vanquished Creatures A brain worm (Sewer) 3 adders (Sewer) 2 dart slugs A ribbon worm (D:2) A giant cockroach (D:1) 9 hobgoblins 4 jackals A quokka (D:1) 7 ball pythons 5 bats 9 endoplasms 14 frilled lizards 4 goblins 6 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 441 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 441 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 444 | D:1 | Learned a level 2 spell: Searing Ray 1433 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 3033 | D:3 | Found a glowing drain. 3038 | Sewer | Entered a sewer 3044 | Sewer | Reached XP level 4. HP: 30/30 MP: 4/8 3185 | Sewer | Reached skill level 5 in Conjurations 3291 | Sewer | Noticed a brain worm 3302 | Sewer | Killed a brain worm 3303 | Sewer | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 3303 | Sewer | Reached XP level 5. HP: 31/35 MP: 0/10 3308 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, minmay_close_crescents D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a D:3: layout_basic, chequers_ecumenical_altar_lobes, portal_sewer_entry_e, minivault_24 Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Headbutt | 1 | || 1 Dagger | | 1 || 1 Cast: Magic Dart | 86 | 9 || 95 Searing Ray | 16 | 4 || 20 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3340 | 3300 | 40 | 147 | 2683 | 4 | 835.0 | Dungeon | 3037 | 2997 | 40 | 114 | 2493 | 3 | 1012.3 | Sewer | 303 | 303 | 0 | 33 | 190 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1402 daAuts D:1: 1346 daAuts Sewer: 303 daAuts D:3: 288 daAuts