Dungeon Crawl Stone Soup version 0.34-a0-397-g40270de24b (webtiles) character file. Game seed: 2499851322987649728 51 navras the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on July 18, 2025. Slain by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:02:46 (1668 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1668, Time: 00:02:47 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 58% Magic: 3/10 EV: 11 Int: 24 God: Gold: 99 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery b - an amulet of regeneration (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of revelation {unknown} m - a scroll of silence {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of ambrosia {unknown} f - 2 potions of curing {unknown} j - 3 potions of might {unknown} k - 2 potions of heal wounds {unknown} l - 2 potions of haste {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 14% 2 Confusing Touch Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:1 exclusions: bat and 3 goblins D:2 exclusions: ball python, 2 endoplasms and goblin, Terence D:3 exclusions: bombardier beetle, frilled lizard, orc and orc priest D:4 exclusions: goblin and orc, Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (asleep, 100% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur hits you. The centaur closely misses you. The searing ray hits the centaur but does no damage. The centaur is lightly wounded. The centaur hits you. The centaur closely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur! The centaur is heavily wounded. The centaur hits you. The centaur misses you. The searing ray misses the centaur. You finish channelling your searing ray. The centaur hits you but does no damage. The centaur kicks you. The centaur closely misses you. The centaur kicks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (heavily wounded, 87% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is almost dead. The centaur hits you. You die... #...> #.... #...# #...### #..... #.... #.c.# #..@# #....+ #....# #...## #...# #.... #.... #.... You could see a centaur. Vanquished Creatures An orc wizard (D:3) An orc (D:3) 3 endoplasms 2 giant cockroaches 2 hobgoblins 2 quokkas 3 bats 4 frilled lizards 5 goblins 3 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 449 | D:2 | Learned a level 2 spell: Searing Ray 1228 | D:2 | Noticed Terence 1233 | D:2 | Reached skill level 5 in Conjurations 1372 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1456 | D:4 | Noticed Ijyb 1589 | D:4 | Noticed a lemure 1651 | D:4 | Noticed a lemure 1662 | D:5 | Entered Level 5 of the Dungeon 1662 | D:5 | Noticed a centaur 1668 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, serial_bayou_crossing D:2: layout_basic, uniq_terence D:3: layout_loops_ring, small_statue_intersection D:4: layout_cave_pools, mrwooster_statue_mirror, uniq_ijyb, uniq_pikel D:5: layout_gridville, lemuel_tele_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 4 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1559 | 107 | 49 | 1122 | 5 | 333.2 | Dungeon | 1666 | 1559 | 107 | 49 | 1122 | 5 | 333.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 573 daAuts D:3: 540 daAuts D:1: 341 daAuts D:4: 205 daAuts D:5: 5 daAuts