navras Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 11, D:1) a +0 short sword a stone (24, 1, D:1) a ball python skeleton (25, 13, D:1) a +0 dagger a goblin skeleton (26, 14, D:1) a hobgoblin corpse (skeletalised by now) (31, 30, D:1) a ball python corpse (skeletalised by now) (37, 13, D:1) a jackal skeleton (40, 12, D:1) a jackal skeleton (46, -7, D:1) a +0 ring mail Level 2 of the Dungeon (10, 33, D:2) a rat corpse (skeletalised by now) (12, 29, D:2) a +0 robe (13, 4, D:2) 3 stones a +0 dagger a kobold skeleton (13, 34, D:2) a jackal skeleton (15, 32, D:2) a jackal skeleton (27, 39, D:2) a quill talisman (33, 37, D:2) a +0 ring mail (35, 46, D:2) 2 poisoned darts (38, 34, D:2) a +0 short sword (50, 5, D:2) a +0 pair of gloves (53, 27, D:2) a +0 war axe (57, 41, D:2) a +0 dagger Level 3 of the Dungeon (5, 8, D:3) a +0 club a stone (7, 20, D:3) a +0 short sword (12, 36, D:3) a +1 pair of gloves (22, 37, D:3) a +0 club (26, 28, D:3) a +0 dagger (34, 13, D:3) 6 boomerangs (36, 15, D:3) the +1 pair of gloves "Geim" {-Tele rN+ SInv Stlth+} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (38, 27, D:3) a +0 robe a rat skeleton (39, 13, D:3) a quokka skeleton (40, 17, D:3) a +0 dagger a goblin skeleton (44, 18, D:3) a frilled lizard skeleton (50, 30, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Divif's Firing Range a +0 hand cannon (270 gold) the +7 orcbow of Massacring {drain, rC- Dex+8 SInv} (632 gold) rC-: It makes you vulnerable to cold. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. a +0 sling of flaming (47 gold) a +0 triple crossbow (200 gold) a +0 shortbow (30 gold) a +0 shortbow (30 gold) 6 javelins (180 gold) a +0 triple crossbow (200 gold) a throwing net (30 gold) a +0 arbalest (75 gold) a throwing net (30 gold) a throwing net (30 gold) (1, 23, D:4) a storm talisman (4, 0, D:4) 6 boomerangs (5, -10, D:4) a +0 short sword an orc corpse (skeletalised by now) (16, 18, D:4) a +0 hand axe an orc skeleton (17, 29, D:4) a +0 hand axe (17, 43, D:4) a stone a stone (17, 44, D:4) a stone (18, 43, D:4) a stone (20, 44, D:4) a poisoned dart (21, 10, D:4) a +0 leather armour (21, 44, D:4) a stone (21, 45, D:4) a boomerang (22, -2, D:4) a quill talisman (22, 45, D:4) an atropa-tipped dart (27, 22, D:4) a jackal skeleton (27, 27, D:4) a +0 hand axe a +0 whip (35, 25, D:4) a +0 sling (36, 8, D:4) a +0 dire flail (36, 19, D:4) a +0 flail (37, 2, D:4) a +0 robe a +0 scythe the human skeleton of Sigmund (37, 33, D:4) a +0 mace (40, 33, D:4) a +0 kite shield (47, 22, D:4) 2 stones a +0 short sword a kobold skeleton Level 5 of the Dungeon (2, 4, D:5) an adder corpse (skeletalised by now) (6, -11, D:5) a +0 halberd a +0 orcbow a +0 chain mail (6, -9, D:5) a +0 whip a +0 leather armour (7, -11, D:5) a +0 war axe (7, -9, D:5) a +0 club a +0 leather armour (9, -4, D:5) a +0 mace (11, -15, D:5) a +0 giant club an ogre skeleton (15, 1, D:5) a +0 dagger (21, 7, D:5) a +0 dagger (31, -13, D:5) a +0 giant spiked club (39, 7, D:5) a +0 leather armour (43, -24, D:5) a +0 quarterstaff (43, 23, D:5) a +0 dagger a +0 robe (43, 28, D:5) 4 silver javelins (44, 15, D:5) a +0 short sword a +0 chain mail (46, 17, D:5) a +0 dagger a +0 robe (46, 25, D:5) a +0 leather armour (49, 26, D:5) a sanguine talisman Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 dagger a +0 robe a +0 dagger an orc skeleton (0, 2, D:6) a +0 leather armour a +0 mace (3, -13, D:6) a +0 leather armour (9, -21, D:6) a +0 war axe a +0 robe a +0 war axe a +0 scale mail (9, -19, D:6) a +3 short sword of freezing a +0 robe (9, -14, D:6) a +0 orcbow a centaur skeleton (16, -6, D:6) a quill talisman (17, -30, D:6) a +0 robe (19, -27, D:6) a +0 robe (33, 17, D:6) a +0 flail (35, -24, D:6) a +0 mace (41, -6, D:6) a +0 scale mail (49, -30, D:6) a +0 tower shield (57, 8, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (8, -2, D:7) a parchment of Call Imp (15, 15, D:7) 20 gold pieces (16, -3, D:7) a +0 bardiche (16, 3, D:7) 12 gold pieces (16, 16, D:7) 17 gold pieces (17, 15, D:7) 2 potions of heal wounds (20, 9, D:7) a +0 short sword (21, 6, D:7) a +0 whip of electrocution a +0 robe (26, -7, D:7) a +0 ring mail (26, 17, D:7) a parchment of Frozen Ramparts (32, -3, D:7) a +0 leather armour (38, -15, D:7) a +0 spear a +0 flail a +0 flail a +0 leather armour (38, 0, D:7) a +0 trident (39, 18, D:7) a +0 leather armour (40, 25, D:7) a +0 robe (41, -18, D:7) a +0 club (42, -16, D:7) a +0 leather armour a +0 dagger (42, -15, D:7) a +0 dagger (42, -14, D:7) a +0 leather armour a +0 dagger (43, -14, D:7) a +0 short sword (45, -7, D:7) a +0 dagger a +0 robe (50, 7, D:7) a +0 club (52, 17, D:7) a +0 mace a +0 leather armour (52, 19, D:7) a +1 dagger of freezing a +0 chain mail (53, 17, D:7) a +0 dagger a +0 robe a +0 trident (54, 16, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (17, 19, D:8) a +0 dire flail a +0 robe (19, 16, D:8) a +0 robe a +3 dire flail (23, -16, D:8) a +0 short sword (23, 12, D:8) a +0 war axe a +0 cloak (32, 8, D:8) a +0 dagger (48, -5, D:8) a +0 club (49, -4, D:8) a +0 whip a +3 dagger a +0 robe (52, 17, D:8) a +0 spear (54, 17, D:8) a +0 spear a +0 spear (55, 16, D:8) a +0 spear (55, 17, D:8) the +1 pair of boots of Minor Irritation {*Corrode rF+ Regen+ Dex+4} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). +2 ice dragon scales Level 9 of the Dungeon (0, 0, D:9) 6 gold pieces (1, 2, D:9) a +0 plate armour a +0 mace (1, 4, D:9) a +0 giant club a +0 giant club (1, 5, D:9) a +0 robe a +0 hand axe the Ecumenical Temple