Dungeon Crawl Stone Soup version 0.34-a0-364-g90afa8895f (webtiles) character file. Game seed: 10850858414145559552 88 navras the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on July 15, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:07 (1576 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1576, Time: 00:02:07 Health: 24/24 AC: 4 Str: 4 XL: 4 Next: 29% Magic: 12/12 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +2 robe {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 122 gold pieces. Inventory: Armour d - a +2 robe of cold resistance (worn) Jewellery e - a +5 ring of evasion Scrolls a - a scroll of amnesia {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} g - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Zin The Shining One Annotations: D:1 exclusions: ball python and endoplasm D:2 exclusions: adder, 2 dart slugs and ribbon worm, Terence D:3 exclusions: hobgoblin and ribbon worm D:4 exclusions: hobgoblin and 2 kobolds Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a jelly (heavily wounded, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) You have reached level 4! You feel clever. You stop channelling your searing ray. An endoplasm comes into view. An endoplasm is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! g - a black potion A kobold comes into view. It is wielding a +0 short sword. Press: ? - help, v - describe, . - travel Here: a kobold, wielding a +0 short sword (asleep) The floor. Placed new exclusion. You open the door. A bombardier beetle comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######........#.#.#....#.## #......###.#..#.###........ #......# #.#............... #......###.#..#####.....### #..........#..# #.....# #......#...#..# #.#+#.### #.............# #........ #.............#.# #........ #...##....@.....# #........ #...####'#.#...## #.....### #...# #.#.#......#.....# #...# #.#.# #.####.....# #........#.# .........# #................###....# #................. .....# #................######## #.......B........# There were no monsters in sight! Vanquished Creatures A jelly (D:4) Jessica (D:2) An adder (D:4) A giant cockroach (D:4) 4 hobgoblins An orc (D:4) 2 quokkas (D:1) 3 ball pythons 3 bats 2 endoplasms A frilled lizard (D:1) 2 goblins 6 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 290 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:2 | Noticed Jessica 780 | D:2 | Killed Jessica 781 | D:2 | Reached skill level 5 in Conjurations 781 | D:2 | Reached XP level 3. HP: 12/19 MP: 0/10 984 | D:2 | Noticed Terence 1344 | D:4 | Found a staircase to the Ecumenical Temple. 1345 | D:4 | Found a statue of an orb of fire. 1348 | D:4 | Found a statue of an orb of fire. 1352 | Temple | Entered the Ecumenical Temple 1472 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 1576 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_loops_ring, uniq_jessica, uniq_terence D:3: layout_loops_cross, uniq_ijyb, uniq_grinder D:4: layout_basic, minmay_temple_entry_trees, serial_shops, shop, st_stairs_9 Temple: kb_temple_of_zot Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 3 || 49 Searing Ray | 7 | || 7 Armour: Robe | 2 | || 2 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1574 | 1529 | 45 | 13 | 1241 | 5 | 314.8 | Dungeon | 1572 | 1527 | 45 | 13 | 1241 | 4 | 393.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 495 daAuts D:1: 389 daAuts D:3: 376 daAuts D:4: 312 daAuts Temple: 1 daAuts