Dungeon Crawl Stone Soup version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 8390224645092963044 128 navras the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on July 14, 2025. Quit the game on level 7 of the Dungeon. The game lasted 00:02:56 (1999 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1999, Time: 00:02:57 Health: 24/24 AC: 6 Str: 4 XL: 4 Next: 87% Magic: 12/12 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) l - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn i - +4 ring of slaying MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves l - a staff of alchemy (weapon) Jewellery c - a +4 ring of protection (worn) i - a +4 ring of slaying (worn) Wands o - a wand of acid (12) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} m - a scroll of brand weapon {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - 2 potions of heal wounds {unknown} h - a potion of might {unknown} j - a potion of lignification {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Soul Splinter Necr 20% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Blink Tloc 10% N/A 13% 2 Fulminant Prism Conj/Alch 15% 3d11 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Cause Fear Hex 2% N/A 63% 4 Ignite Poison Fire/Alch 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Fedhas Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [(* Annotations: D:1 exclusions: endoplasm, frilled lizard and quokka D:2 exclusion: ball python D:3 exclusions: adder and 2 orcs D:4 exclusions: bombardier beetle and ogre D:5 exclusions: gnoll, orc, ufetubus and water moccasin D:6 exclusion: ice beast Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (almost destroyed, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! Unknown command. You start resting. You stop channelling your searing ray. You start resting. An adder comes into view. An adder is nearby! Things that are here: a +0 falchion; a +0 robe Found an escape hatch in the floor. Found a mace. A wight comes into view. It is wielding a +4 spear. There is a stone staircase leading down here. You climb downwards. Found a plate armour and a sharpened wooden wand. There is a stone staircase leading up here. Magic restored. o - a wand of acid (12) An orc comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (asleep, 100% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. A killer bee comes into view. A killer bee is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #### #.# .###... ###.# ### y......##.#.# #.. .....?... ..# #.# .?......###.# #.# .......@.#..##########.# ..##...................# .......##.#.############ ###.### #.#.# # #.#.# #.#.# #.#.# #.#.### #.#.... You could see a killer bee (asleep). Vanquished Creatures A wight (D:6) 3 adders A ribbon worm (D:2) 8 orcs 6 endoplasms 3 giant cockroaches 3 hobgoblins A quokka (D:3) 7 ball pythons 5 bats A frilled lizard (D:2) A goblin (D:3) 3 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Reached XP level 2. HP: 6/15 MP: 6/8 462 | D:2 | Reached skill level 5 in Conjurations 491 | D:2 | Found a broken altar of Ashenzari. 495 | D:2 | Learned a level 2 spell: Searing Ray 590 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 812 | D:3 | Found a shimmering altar of Xom. 945 | D:4 | Found Refruamp's Overcharged Wands. 1326 | D:4 | Found Tiucy's Antique Armour Boutique. 1369 | D:4 | Found Cira's Antique Weapon Boutique. 1403 | D:4 | Noticed an ogre 1618 | D:5 | Entered Level 5 of the Dungeon 1627 | D:5 | Found a statue of an orb of fire. 1631 | D:5 | Reached XP level 4. HP: 24/24 MP: 8/12 1634 | D:5 | Found a staircase to the Ecumenical Temple. 1635 | D:5 | Found a statue of an orb of fire. 1645 | Temple | Entered the Ecumenical Temple 1700 | D:5 | Noticed a water moccasin 1876 | D:6 | Noticed an ice beast 1891 | D:6 | Found a radiant altar of Vehumet. 1904 | D:6 | Reached skill level 6 in Conjurations 1999 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_ecumenical_altar_simple, minmay_crystal_room D:2: layout_rooms, basic_altar D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable D:4: layout_basic, serial_shops, shop, nicolae_shop_gibbet_a_chance, nicolae_shop_real_fake_doors, kennysheep_mini_moat, nicolae_shop_overcharged_wands D:5: layout_rooms, temple_fountains, st_stairs_8, minmay_manual_macuahuitl D:6: layout_rooms, mainiacjoe_overflow_alcove_1, kennysheep_mini D:7: layout_loops_ring, minivault_26, chequers_serial_rivers_micro_a, st_stairs_9, uniq_menkaure Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 1 | || 1 Cast: Magic Dart | 71 | 2 || 73 Searing Ray | 6 | 3 || 9 Armour: Robe | 10 | || 10 Dodge: Dodged | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1997 | 1885 | 112 | 6 | 1517 | 8 | 249.6 | Dungeon | 1995 | 1883 | 112 | 6 | 1517 | 7 | 285.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 456 daAuts D:1: 434 daAuts D:4: 371 daAuts D:2: 356 daAuts D:5: 254 daAuts D:7: 77 daAuts D:6: 44 daAuts Temple: 1 daAuts