Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 566073545411904001 44 navras the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on July 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:30 (1357 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1357, Time: 00:01:31 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 10/10 EV: 11 Int: 24 God: Gold: 142 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) k - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons k - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of fire j - an amulet of regeneration Scrolls c - a scroll of identify {unknown} h - a scroll of teleportation {unknown} l - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of might {unknown} f - a potion of enlightenment {unknown} g - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 8% N/A 16% 2 Lesser Beckoning Tloc 8% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusions: goblin and 2 hobgoblins D:2 exclusions: gnoll and hobgoblin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The ball python hisses angrily. There is a stone staircase leading down here. Unknown command. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (82% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Unknown command. Unknown command. You stop channelling your searing ray. An endoplasm comes into view. There is a stone staircase leading down, spattered with blood here. You see here a +0 flail. You see here a ball python corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the large door, it creaks loudly! A rat comes into view. You hear a shout! x2 A kobold comes into view. It is wielding a +0 short sword. A hobgoblin comes into view. Found 43 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......##...## #######.....### #.## ......#.....### .# #........... # ###.##.##### #.##.# #.##.# #.##.# #@# ## #.# #.# #.# ........K...g$. .....##.'..r$.. .... ###~♣♣..♣ ### ~♣ .♣ ~~ You could see a kobold (wandering). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:3) 6 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 2 bats 4 endoplasms A frilled lizard (D:1) 2 goblins (D:2) 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 516 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 519 | D:1 | Learned a level 2 spell: Searing Ray 844 | D:2 | Reached skill level 5 in Conjurations 1078 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1326 | D:3 | You fall into a shaft and drop 1 floor! 1357 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, hangedman_decor_riveting D:2: layout_basic D:3: layout_loops_ring, nicolae_dithmenos_shadow_blocks, cheibrodos_sewer_entry_drain, kennysheep_generic_room_5 D:4: layout_basic, hex_large, nicolae_shop_clearance, uniq_grinder, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 40 Searing Ray || 7 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1275 | 80 | 0 | 1101 | 4 | 338.8 | Dungeon | 1355 | 1275 | 80 | 0 | 1101 | 4 | 338.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 517 daAuts D:3: 31 daAuts D:4: 5 daAuts