Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 4641206987701799930 264 navras the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on July 9, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:03:27 (1816 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1816, Time: 00:03:27 Health: 28/28 AC: 2 Str: 4 XL: 5 Next: 98% Magic: 15/15 EV: 11 Int: 25 God: Gold: 164 SH: 0 Dex: 13 Spells: 13/16 levels left rFire + . . (50%) h - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 164 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of energy Magical Staves h - a staff of fire (weapon) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} k - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} m - a scroll of butterflies {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic d - 3 potions of moonshine {unknown} g - a potion of haste {unknown} i - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} n - a potion of lignification {unknown} p - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 8% 1 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:1 exclusion: goblin D:2 exclusions: frilled lizard, 2 jackals and kobold D:3 exclusions: adder, bombardier beetle, 2 hobgoblins and jackal D:4 exclusions: hobgoblin, quokka and scorpion D:5 Prince Ribbit D:6 exclusion: scorpion Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You open the door. There is an open door here. A shadow imp comes into view. The shadow imp shouts, "Face thy requiem, thou shaky full-gorged coxcomb!" You hear a bark! A hound comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (100% to hit) The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 73% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hound! You kill the hound! The searing ray hits the shadow imp. The shadow imp is heavily wounded. The searing ray hits the shadow imp. You kill the shadow imp! You stop channelling your searing ray. Found a robe. Found a stone staircase leading down. There is a stone staircase leading down here. A scorpion comes into view. You open the door. Found a buckler. A black bear comes into view. There is an open door here. There is an open door here. As you close the door, it creaks loudly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##....#.........#........ # ##....#####.....#........ #.........#.....#..h##... #.........#.....#...# .. #.........#.....#...# . #########........#.....#...+ ........#........+.....# ........#####'####.....# ###.............@......# ..#####................# _.....'...........#'#### ..#####...........#...# ###...............#...# ........###########...+ [.......'........ ....# ........#........ #...# ........#.......: #...# There were no monsters in sight! Vanquished Creatures An ice beast (D:6) A phantom (D:6) A howler monkey (D:4) A hound (D:6) An adder (D:4) A shadow imp (D:6) 2 orcs 2 giant cockroaches 2 hobgoblins 2 quokkas A ball python (D:2) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins A kobold (D:4) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 46 | D:1 | Found a faded altar of an unknown god. 934 | D:3 | Reached XP level 2. HP: 15/15 MP: 5/8 937 | D:3 | Learned a level 2 spell: Searing Ray 1117 | D:4 | Noticed a howler monkey 1186 | D:4 | Noticed a scorpion 1400 | D:5 | Entered Level 5 of the Dungeon 1445 | D:4 | Killed a howler monkey 1446 | D:4 | Reached skill level 5 in Conjurations 1446 | D:4 | Reached XP level 3. HP: 19/19 MP: 6/11 1547 | D:5 | Noticed Prince Ribbit 1553 | D:6 | Noticed an ice beast 1565 | D:6 | Killed an ice beast 1566 | D:6 | Reached skill level 5 in Spellcasting 1566 | D:6 | Reached XP level 4. HP: 24/24 MP: 4/13 1566 | D:6 | Reached XP level 5. HP: 28/28 MP: 4/15 1624 | D:6 | Found a hide-covered altar of Uskayaw. 1800 | D:6 | Noticed a black bear 1816 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, reono_crystal_passage D:2: layout_basic, basic_altar, minmay_splitting_lines D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, st_stairs_7 D:4: layout_basic, nicolae_overflow_hidden_temple D:5: layout_rooms, hangedman_abyss_or_decor_stabs, uniq_duvessa, uniq_edmund, uniq_prince_ribbit1 D:6: layout_gridville, grunt_temple_overflow_open, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 32 | 6 || 38 Searing Ray | 5 | 3 || 8 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1817 | 1742 | 75 | 19 | 1325 | 6 | 302.8 | Dungeon | 1817 | 1742 | 75 | 19 | 1325 | 6 | 302.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 491 daAuts D:1: 373 daAuts D:4: 357 daAuts D:3: 269 daAuts D:6: 261 daAuts D:5: 64 daAuts