Dungeon Crawl Stone Soup version 0.34-a0-323-g4f5a5d9d27 (webtiles) character file. Game seed: 14718171136707794285 10 navras the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 8, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:54 (518 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 518, Time: 00:00:55 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 8/8 EV: 11 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of paralysis (8) Scrolls d - a scroll of blinking {unknown} e - a scroll of identify {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Inner Flame Hex/Fire 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:1 exclusion: goblin D:2 exclusions: adder, ball python, goblin and ribbon worm Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat but does no damage. The rat is severely wounded. The rat barely misses you. You hit the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. You see here a rat corpse. Found a dagger. Found a stone staircase leading down. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Unknown command. Magic restored. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. Found a stone staircase leading down. Found a ring mail. A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. The kobold shouts! The kobold throws a poisoned dart. The poisoned dart barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###.######... #....)........### #.###............ #.# #.#.#..#.#.# #.# #..........# #.###.#.#..#.#.## ..............>.. ................. #.###.###@.#...## . ... #..#.#... ..... ...# # ## .... ..... ##.# ###..#. #..#[. #... .. #K.# #.# You could see a kobold. Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:2) 3 ball pythons (D:2) A bat (D:1) A frilled lizard (D:2) 2 goblins A kobold (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Found a faded altar of an unknown god. 434 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 518 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring, minmay_puff D:3: layout_basic, cheibrodos_sewer_entry_drain, chequers_serial_rivers_micro_b, uniq_grinder Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 21 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 517 | 478 | 39 | 0 | 355 | 3 | 172.3 | Dungeon | 517 | 478 | 39 | 0 | 355 | 3 | 172.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 332 daAuts D:1: 164 daAuts D:3: 20 daAuts