navras Level 1 of the Dungeon (0, 0, D:1) a scroll of enchant weapon (7, 3, D:1) a +0 club (13, 1, D:1) a bat corpse (skeletalised by now) (17, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Seahy's Antique Weapon Shop a +0 dire flail (120 gold) a +0 war axe (84 gold) a +0 short sword (72 gold) a +3 morningstar of holy wrath (667 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2464 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 hand axe (72 gold) a +5 scimitar of holy wrath (907 gold) a +0 mace (72 gold) a +0 short sword (72 gold) [Shop] Vuce Xul's Weapon Emporium a +0 dagger (22 gold) 3 boomerangs (66 gold) a +2 hand axe of flaming (191 gold) the +5 great mace "Spider's Doom" {vamp, rElec rF++ rC+ Str+5} (1130 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). the +4 hand axe of Cengeer {flame, rCorr} (418 gold) rCorr: It protects you from acid and corrosion. a +0 falchion (33 gold) [Shop] Sobeym's Book Emporium a parchment of Momentum Strike (113 gold) a parchment of Ozocubu's Armour (151 gold) a parchment of Mercury Arrow (113 gold) a parchment of Forge Lightning Spire (189 gold) a parchment of Call Imp (113 gold) a parchment of Summon Small Mammal (75 gold) a parchment of Jinxbite (113 gold) [Shop] Zits's General Store an amulet of magic regeneration (unknown) (390 gold) a box of beasts (520 gold) a wand of light (5) (unknown) (273 gold) 2 scrolls of immolation (104 gold) a parchment of Polar Vortex (351 gold) a parchment of Forge Lightning Spire (175 gold) a parchment of Brom's Barrelling Boulder (175 gold) a lightning rod (4/4) (520 gold) a +0 leather armour (26 gold) (0, 1, D:2) a jackal skeleton (11, -5, D:2) a scroll of identify (16, -18, D:2) a +0 dagger 3 stones (18, -19, D:2) a bat skeleton (18, -17, D:2) a +0 robe (23, 11, D:2) a +0 robe (27, 9, D:2) a quokka corpse (skeletalised by now) (30, -20, D:2) a +0 ring mail (41, -31, D:2) a +0 mace (42, 17, D:2) an adder corpse (skeletalised by now) (49, -27, D:2) a +0 pair of gloves (56, 4, D:2) a +0 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 23, D:3) a parchment of Foxfire (3, 42, D:3) a scroll of vulnerability (12, 13, D:3) a hobgoblin corpse (skeletalised by now) (19, 35, D:3) a +0 dagger (30, 36, D:3) a +0 dagger Level 4 of the Dungeon (8, 16, D:4) a +0 dagger (29, -4, D:4) a +0 ring mail (35, 3, D:4) a +0 club