Dungeon Crawl Stone Soup version 0.34-a0-322-gb9c99e84c2 (webtiles) character file. Game seed: 8679645179733436024 124 navras the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on July 8, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:01:24 (821 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 821, Time: 00:01:24 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 81% Magic: 12/12 EV: 11 Int: 31 God: Gold: 85 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) f - +7 great mace "Undeadhunter" {deathbane, rN+} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of slaying HPRegen 0.24/turn e - +6 ring of intelligence MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - the +7 great mace "Undeadhunter" (weapon) {deathbane, rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying (worn) e - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dispel Undead Necr 7% 3d8 50% 4 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 The Realm of Zot is guarded by orbs of winter. Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a throwing net and a dagger. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. i - a throwing net A jelly comes into view. There is a stone staircase leading down here. There is a stone staircase leading up here. You open the door. There is an open door here. Found 3 gold pieces. You now have 85 gold pieces (gained 3). Found a hand axe. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........# #...@....## ####### #...#.....# #.....< #..#..#...#. .#...... #.............#...... #..##)#..##...#)..... #..##..#.##..###..##. #..............#####' #......#..#.......... ####.....#..#........ There were no monsters in sight! Vanquished Creatures A scorpion (D:3) A hound (D:3) 2 adders (D:3) A ribbon worm (D:3) 5 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 2 ball pythons 2 bats 3 frilled lizards 3 goblins 2 kobolds 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 277 | D:2 | Learned a level 2 spell: Searing Ray 319 | D:3 | Noticed a scorpion 336 | D:3 | Found the +7 great mace "Undeadhunter" {deathbane, rN+} 338 | D:3 | Reached skill level 5 in Conjurations 349 | D:3 | Got the +7 great mace "Undeadhunter" {deathbane, rN+} 458 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 503 | D:3 | Killed a scorpion 504 | D:3 | Reached XP level 4. HP: 10/24 MP: 2/12 619 | D:3 | Reached skill level 6 in Conjurations 771 | D:5 | Entered Level 5 of the Dungeon 821 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic, basic_altar, fountainhead D:3: layout_basic, feat_on_display, uniq_ijyb D:4: layout_basic, serial_park_tiny_2, uniq_eustachio D:5: layout_gridville, gup_sewer_entry_bubbles, roderic_serpentine_path, serial_library_hellmonk_big_corner, minmay_misc_feat_more_columns, hangedman_abyss_or_decor_lesser_grid, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Great mace | 4 | || 4 Cast: Magic Dart | 29 | 7 || 36 Searing Ray | 3 | 1 || 4 Armour: Robe | 9 | || 9 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 790 | 31 | 79 | 519 | 5 | 164.2 | Dungeon | 821 | 790 | 31 | 79 | 519 | 5 | 164.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 432 daAuts D:1: 232 daAuts D:2: 54 daAuts D:4: 51 daAuts D:5: 49 daAuts