Dungeon Crawl Stone Soup version 0.34-a0-322-gb9c99e84c2 (webtiles) character file. Game seed: 6037771305446562877 14 navras the Conjurer (level 2, 8/15 HPs) Began as a Deep Elf Conjurer on July 8, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:55 (668 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 668, Time: 00:00:55 Health: 8/15 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 8/8 EV: 11 Int: 22 God: Gold: 59 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of haste {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) The Realm of Zot is guarded by orbs of entropy. Altars: Vehumet Annotations: D:1 exclusions: hobgoblin and kobold D:2 exclusions: endoplasm and ribbon worm D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a chain mail. You see here a +0 chain mail. A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Magic restored. An endoplasm comes into view. Press: ? - help, v - describe, . - travel Here: an endoplasm (asleep) The floor. Placed new exclusion. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. The orc shouts! x2 Found a polished quill talisman. There is a stone staircase leading up here. The orc shouts! x2 You climb upwards. Level annotation: exclusions: endoplasm and ribbon worm There is a stone staircase leading down here. Found a scale mail. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found an escape hatch in the floor. Found a chain mail. Grinder comes into view. Grinder shouts! You enter the shallow water. Moving in this stuff is going to be slow. Grinder blinks! Grinder hits you. You writhe in agony. There is an escape hatch in the floor here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..oo..##. #.....###.. #.......... #########.# #.# # #.# .# # #.. .. #.##.##.# .#.. . #.######5......# .oo.o . #........@..# ##.oo . #.####.PPP### ......# #5# #~P~~~~~# . #...# #.###~~~♣P~~~P. ....#.. #.##~P~♣♣♣~~P..# #.... #.#.P~♣♣ ♣~.#.. #.#.# #..PPPP♣ ~~# # # ##...~P♣ P... #.#PP~♣ . You could see Grinder. Vanquished Creatures A giant cockroach (D:2) 3 quokkas A ball python (D:1) 4 bats (D:2) 2 frilled lizards (D:1) 2 kobolds 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 242 | D:2 | Learned a level 2 spell: Searing Ray 265 | D:2 | Found a radiant altar of Vehumet. 658 | D:3 | Noticed Grinder 668 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms D:2: layout_loops_ring, basic_altar, chequers_decorated_corner D:3: layout_loops_cross, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_shore_b, uniq_grinder Action || total ---------------------------++------- Cast: Magic Dart || 22 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 670 | 627 | 43 | 0 | 521 | 3 | 223.3 | Dungeon | 670 | 627 | 43 | 0 | 521 | 3 | 223.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts D:2: 320 daAuts D:3: 18 daAuts