Dungeon Crawl Stone Soup version 0.34-a0-315-g0cc2c75a63 (webtiles) character file. Game seed: 9359124604535178481 28 navras the Conjurer (level 2, 11/15 HPs) Began as a Deep Elf Conjurer on July 7, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:12 (420 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 420, Time: 00:01:12 Health: 11/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 4/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} Potions b - a potion of magic f - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Sticky Flame Fire/Alch 4% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 The Realm of Zot is guarded by orbs of winter. Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is heavily wounded. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! A scorpion comes into view. A bombardier beetle comes into view. Your Conjurations skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. Found a stone staircase leading up. The scorpion attacks as it pursues you! The scorpion stings you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...### .. ...... .# ... ..... #.##... .... ....... #...#....... #.(#........ ##........... #...s........ #...#@....... ...B..##........ ....#. <..####.# #.. . ..### #. ..#.. # .. #.. ... ..# ..# You could see a scorpion. Vanquished Creatures An adder (D:4) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms A quokka (D:3) 3 bats (D:1) A frilled lizard (D:2) A kobold (D:3) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | You fall into a shaft and drop 1 floor! 243 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/8 284 | D:2 | Learned a level 2 spell: Searing Ray 417 | D:4 | Noticed a scorpion 418 | D:4 | Reached skill level 5 in Conjurations 420 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, minmay_ruptured D:2: layout_basic, ebering_ecumenical_altar_abandoned, minmay_hexomino_c4, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_divided_tiny D:4: layout_rooms, temple_pool_b, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 419 | 410 | 9 | 0 | 319 | 4 | 104.8 | Dungeon | 419 | 410 | 9 | 0 | 319 | 4 | 104.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts D:2: 120 daAuts D:3: 70 daAuts D:4: 6 daAuts