Dungeon Crawl Stone Soup version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 11787636986032061956 18 navras the Conjurer (level 2, -11/15 HPs) Began as a Deep Elf Conjurer on July 7, 2025. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:01:40 (803 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 803, Time: 00:01:41 Health: -11/15 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 8/8 EV: 11 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls d - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} h - a scroll of fog {unknown} i - a scroll of blinking {unknown} j - a scroll of noise {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} g - 2 potions of moonshine {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 34% 3 Summon Ice Beast Ice/Summ 3% N/A 34% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:5 exclusions: adder, centaur, hound, iguana, jackal and ogre Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. Found an escape hatch in the floor. Found a stone staircase leading down. There is an escape hatch in the floor here. There is a stone staircase leading down here. An adder comes into view. Press: ? - help, v - describe, . - travel Here: an adder (asleep) The floor. Placed new exclusion. A hound comes into view. Found 6 poisoned darts. Press: ? - help, v - describe, . - travel Here: a hound (asleep) The floor. Placed new exclusion. There is an open door here. You open the door. There is an open door here. There is an open door here. A centaur is nearby! There is an open door here. You close the door. You open the door. There is an open door here. You close the door. You start waiting. A water moccasin is nearby! You open the door. There is an open door here. You close the door. The centaur shouts! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #.# #.##.#. .# #.# #.##.... ... #.# #.##.#.##.### #.# #.##.#.##.### #.# #............ ### #.# #..##....###. #.## ####.# ##.##..### #. #..## ##.##.######.....## ## # ##...####...c.@...###.....####. ###....'.......................+. .......####......##.##.......###. ......## ##.#.#.##.##.......# ## .....## #....###.###.....## # #...## #........# ##...## ##'## ###.###### ##.## #.# #.# #.# #.# #.# #.# You could see a centaur. Vanquished Creatures A shadow imp (D:5) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:3) A bat (D:1) An endoplasm (D:1) 4 frilled lizards A giant cockroach (D:1) 2 kobolds (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 207 | D:1 | Learned a level 2 spell: Searing Ray 388 | D:3 | You fall into a shaft and drop 2 floors! 388 | D:5 | Entered Level 5 of the Dungeon 455 | D:5 | Reached skill level 5 in Conjurations 513 | D:5 | Noticed an ogre 528 | D:5 | Noticed a centaur 537 | D:5 | Noticed a water moccasin 803 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, uniq_robin D:3: layout_basic, mainiacjoe_overflow_alcove_2, saegor_snake_ambush D:5: layout_loops_corners, temple_doors_ab, grunt_ministairs_5, minmay_diced_spiral Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 25 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 780 | 22 | 61 | 549 | 4 | 200.5 | Dungeon | 802 | 780 | 22 | 61 | 549 | 4 | 200.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 414 daAuts D:1: 271 daAuts D:3: 87 daAuts D:2: 28 daAuts