Dungeon Crawl Stone Soup version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 861275964623974917 22 navras the Conjurer (level 2, 4/15 HPs) Began as a Deep Elf Conjurer on July 7, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:00 (706 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 706, Time: 00:01:01 Health: 4/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 6/8 EV: 11 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 12% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:2 exclusions: goblin, kobold and ribbon worm D:3 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is severely wounded. You start resting. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You see here an adder corpse. An adder comes into view. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. Sigmund shouts! The adder hisses angrily. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is lightly wounded. The adder closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........##.#..........@.......... ........##.#.#................# .......................)......# ...........#.#........#†....### ......................+....## .............#........#...## ...........#####.######...# ...............#S# #..## .#########.###.#@# #### .# #.# #.# .# #.# #.# .# #.# #.# .#########.## #.# .##.........# #.# .##.######### #.# .##.# #.# .##.# #.# You could see an adder. Vanquished Creatures An adder (D:3) An endoplasm (D:1) A giant cockroach (D:3) A hobgoblin (D:3) 2 quokkas A ball python (D:1) 3 bats 2 frilled lizards A goblin (D:3) 2 kobolds A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 314 | D:2 | Learned a level 2 spell: Searing Ray 565 | D:2 | You fall into a shaft and drop 1 floor! 602 | D:3 | Noticed Natasha 685 | D:3 | Reached skill level 5 in Conjurations 690 | D:3 | Noticed Sigmund 706 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, chequers_serial_rivers_micro_c, nrook_mini_vaults D:2: layout_loops_cross, minmay_tree_intersection D:3: layout_basic, kennysheep_potato, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 32 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 705 | 687 | 18 | 4 | 561 | 3 | 235.0 | Dungeon | 705 | 687 | 18 | 4 | 561 | 3 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 405 daAuts D:1: 159 daAuts D:3: 140 daAuts