Dungeon Crawl Stone Soup version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 8763244693826610812 8 navras the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on July 6, 2025. Slain by Terence ... wielding a +0 hand axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (369 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 369, Time: 00:00:42 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 4/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) j - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons j - a +3 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} g - a scroll of fog {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 6% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A goblin is nearby! A goblin is nearby! Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +0 hand axe. Found a scroll labelled KULOXTICAER. Terence shouts! You hear a shout! Terence moves out of view. A goblin comes into view. It is wielding a +0 dagger. Found 5 gold pieces. The goblin shouts! Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! Ouch! That really hurt! The searing ray hits Terence! Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence looks scornfully at you. Terence misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ##### #.. ...# ###.######.######### . ..#................. .. #.#......#.######### ... #.#.......... $... ##.#......#.##.# #...#?.#@.....#.# # #..g.@..##..#.# #....##.....#.# ..............##.# ##.............. ###.#.#######... #>#. .## # .. # .. You could see Terence and a goblin. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:2) 2 ball pythons (D:1) 4 goblins A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:2 | Noticed Sigmund 332 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 337 | D:2 | Learned a level 2 spell: Searing Ray 362 | D:2 | Noticed Terence 369 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, serial_shops, nicolae_diamond_shop, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, serial_shops, shop_fountains, minmay_goblin_kobold_house, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 25 | 208 | 2 | 184.0 | Dungeon | 368 | 368 | 0 | 25 | 208 | 2 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts D:2: 140 daAuts