Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 763730252839288924 37 navras the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:18 (689 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 689, Time: 00:01:18 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 10/10 EV: 11 Int: 24 God: Gold: 136 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence D:3 exclusion: goblin, Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! HP restored. Magic restored. You see here a hobgoblin corpse. You see here a quokka corpse. d - 2 scrolls labelled YPSUNT KAAMPEU (gained 1) You see here a quokka skeleton. Terence is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................)........#.# # ........#.#..............#.# # .....)..#................#.# ........#................#.# ..###.###.....####.......#.# ..# #.######...###.@.....#.# ##. ..##...........#######.# .#####.#####...).....# #.# .# ###@......# #[# #.......# #.# #.......###.# ####+#......##.# #............#.# #.....รท......#.# #............#.# #............#.# #............#.# You could see Terence (wandering). Vanquished Creatures 2 adders (D:2) 2 endoplasms A giant cockroach (D:3) 2 hobgoblins (D:2) 3 quokkas 2 ball pythons 3 bats (D:3) A frilled lizard (D:2) 3 goblins (D:2) 4 rats A spectral goblin (D:3) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:2 | Noticed Terence 123 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 235 | D:2 | You fall into a shaft and drop 1 floor! 259 | D:3 | Reached skill level 5 in Conjurations 287 | D:3 | Found a faded altar of an unknown god. 315 | D:3 | Noticed Pargi 386 | D:3 | Learned a level 2 spell: Searing Ray 575 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 689 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, serial_shops, shop, dk_noncrumbling_3 D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_hepliaklqana_hazy_memory, dreamdust_ecumenical_altar_drowned_temple, nrook_loot_triangle, serial_park_tiny_2, uniq_pargi Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 696 | 688 | 8 | 69 | 432 | 3 | 232.0 | Dungeon | 696 | 688 | 8 | 69 | 432 | 3 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 355 daAuts D:3: 269 daAuts D:1: 71 daAuts