Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 5184538934056026725 123 navras the Conjurer (level 4, 19/24 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:01:42 (1018 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1018, Time: 00:01:42 Health: 19/24 AC: 2 Str: 4 XL: 4 Next: 80% Magic: 12/12 EV: 26 Int: 25 God: Gold: 78 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: acrobat @: acrobatic A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of the acrobat (worn) Wands e - a wand of warping (10) f - a wand of polymorph (9) Scrolls d - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} g - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Soul Splinter Necr 20% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Grave Claw Necr 10% 2d7 13% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Vampiric Draining Necr 5% 2d6 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Uskayaw Wu Jian Annotations: D:1 exclusion: goblin D:3 exclusion: orc, Natasha, Sigmund D:4 exclusion: howler monkey Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. You stop channelling your searing ray. Found 13 gold pieces. You now have 78 gold pieces (gained 13). Okay, then. Magic restored. You hear the slow rusting of a drain nearby. A white imp comes into view. Found a sanguine talisman. Found a stone staircase leading down. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (asleep, 100% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is heavily wounded. The white imp shouts, "Decamp, thou baffled half-faced simpleton!" (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! The searing ray hits the white imp! You kill the white imp! You stop channelling your searing ray. There is a stone staircase leading down here. You see here a sanguine talisman. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# #.# ######## #.# #....... #.####.###### ######..%...### #........>....# #@###########.# #..# ##.#.# ~~### ##.###.## ### #.## ##.. ##.###.## ##.#.## ##.## ### There were no monsters in sight! Vanquished Creatures An ogre (D:5) A gnoll (D:1) An adder (D:4) A white imp (D:5) An orc (D:3) 4 hobgoblins (D:4) 2 ball pythons 2 bats A giant cockroach (D:4) 2 goblins 3 kobolds A rat (D:3) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 30 | D:1 | Learned a level 2 spell: Searing Ray 171 | D:3 | Noticed Sigmund 415 | D:3 | Noticed Natasha 473 | D:3 | Found an ornate altar of the Wu Jian Council. 554 | D:4 | Noticed a howler monkey 577 | D:4 | Found a hazy altar of Hepliaklqana. 588 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 626 | D:4 | Reached skill level 5 in Conjurations 909 | D:4 | Reached XP level 3. HP: 15/19 MP: 6/10 917 | D:4 | Found a hide-covered altar of Uskayaw. 952 | D:5 | Entered Level 5 of the Dungeon 959 | D:5 | Noticed an ogre 964 | D:5 | Killed an ogre 965 | D:5 | Reached skill level 6 in Conjurations 965 | D:5 | Reached XP level 4. HP: 24/24 MP: 4/12 1018 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, hangedman_feature_mirror D:2: layout_rooms D:3: cheibrodos_old_hovel, layout_loops_ring, mainiacjoe_overflow_alcove_1, yredelemnul_altar_generic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, hellmonk_no_cap, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_natasha D:4: layout_loops_ring, kennysheep_mini_moat, nzn_hepliaklqana_mist_gate, marbit_many_paths, hangedman_decor_push, minmay_misc_feat_iff, hangedman_decor_growths, minmay_goblin_kobold_house D:5: layout_loops_ring, minmay_temple_entry_offerings, gup_sewer_entry_spiral, serial_shops, nicolae_shop_rolling_square, roderic_lattice_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | || 26 Searing Ray | 4 | 1 || 5 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1020 | 916 | 104 | 7 | 664 | 5 | 204.0 | Dungeon | 1020 | 916 | 104 | 7 | 664 | 5 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 634 daAuts D:3: 195 daAuts D:1: 120 daAuts D:5: 65 daAuts D:2: 4 daAuts