Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 13002446324185738611 19 navras the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:59 (583 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 583, Time: 00:00:59 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 8/8 EV: 11 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy (worn) Scrolls g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of might {unknown} f - 2 potions of curing {unknown} h - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Airstrike Air 1% 2d(1-17) 75% 4 Eringya's Surprising Cr Summ 3% N/A 75% 4 Forge Lightning Spire Air/Frge 3% 3d4 75% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:2 exclusion: gnoll Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Your Conjurations skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You hear the slow rusting of a distant drain. There is an open door here. Found a stone staircase leading up. You pick up a Necronomicon and begin reading... You add the spells Haunt, Borgnjor's Revivification and Death's Door to your library. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat misses you. A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat! You kill the bat! You hear the rusting of a very distant drain. You see here a bat corpse. Found a stone staircase leading up. A quokka comes into view. You hear the rusting of a drain very nearby. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .<..# ..#.# #.# .# ..#.# #.# .# ..#.# #.# r# ..#.#######.## .# .............# .# ###.#######..# .# #.# #..######.# #.#######..#..@...# #............###### ########.#.### #.###.# ##.#..# ##.### #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 hobgoblins 2 quokkas 3 bats A frilled lizard (D:2) 4 goblins 2 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 180 | D:2 | Learned a level 2 spell: Searing Ray 465 | D:3 | Found a faded altar of an unknown god. 470 | D:3 | Found a blossoming altar of Fedhas. 474 | D:3 | Reached skill level 5 in Conjurations 583 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, minmay_misc_feat_tiny D:2: layout_rooms, uniq_natasha D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, gup_sewer_entry_spiral, grunt_decor_clamped, grunt_ministairs_6, glass_columns_b, grunt_decor_resistance, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 34 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 582 | 582 | 0 | 28 | 401 | 3 | 194.0 | Dungeon | 582 | 582 | 0 | 28 | 401 | 3 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 205 daAuts D:2: 201 daAuts D:1: 174 daAuts