Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 6611759878255667633 53 navras the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:02:11 (1459 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1459, Time: 00:02:12 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 2/10 EV: 11 Int: 24 God: Gold: 170 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - staff of alchemy rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from cold HPRegen 0.23/turn m - ring of poison resistance MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -2), invisible A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves l - a staff of alchemy (weapon) Jewellery h - a ring of protection from cold (worn) m - a ring of poison resistance (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of noise {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic j - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 14% 2 Inner Flame Hex/Fire 4% N/A 28% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 28% 3 Teleport Other Tloc 4% N/A 28% 3 Fulminant Prism Conj/Alch 13% 3d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Irradiate Conj/Alch 13% 3d16 65% 5 Detonation Catalyst Fire/Alch 7% 1d1 95% 5 Malign Gateway Summ/Tloc 2% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Annotations: D:1 exclusion: goblin D:2 exclusions: adder and 2 goblins D:3 exclusions: ball python, iguana and orc, Terence D:4 exclusions: 2 gnolls and hobgoblin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The searing ray misses the scorpion. You feel sick. The scorpion misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. It was a potion of invisibility. You fade into invisibility! You die... .. #. .. #. #. ######## #. #......# #.##########......#### #...s@................ #...##########......#... #.#. ########......#... .. .. ............###... ## ##s ###########.#####. #. #.......# #. .. #.###.#.# #. ## #.....#.# #. #######.# #. You could see a scorpion (unable to see you). Vanquished Creatures A bombardier beetle (D:4) An adder (D:4) A dart slug (D:3) A hobgoblin (D:3) 4 ball pythons 3 bats A frilled lizard (D:1) 4 goblins A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 488 | D:3 | Noticed an iguana 497 | D:3 | Found a glowing silver altar of Zin. 536 | D:3 | Noticed Terence 706 | D:4 | Reached XP level 2. HP: 15/15 MP: 4/8 709 | D:4 | Learned a level 2 spell: Searing Ray 871 | D:4 | Reached skill level 5 in Conjurations 912 | D:4 | Reached XP level 3. HP: 19/19 MP: 2/10 1316 | D:5 | Entered Level 5 of the Dungeon 1447 | D:5 | Noticed a scorpion 1459 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_shops, nicolae_shop_stone, dreamdust_princess_corridor, dk_noncrumbling_4, hangedman_decor_riveting, hangedman_decor_growths, chequers_serial_rivers_room_a D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_alcove_4, minitemple, uniq_terence, uniq_pargi D:4: layout_cave_pods, mainiacjoe_overflow_divided_tiny, minmay_strange_pillars D:5: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1458 | 1333 | 125 | 58 | 997 | 5 | 291.6 | Dungeon | 1458 | 1333 | 125 | 58 | 997 | 5 | 291.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 606 daAuts D:3: 252 daAuts D:2: 249 daAuts D:1: 234 daAuts D:5: 116 daAuts