Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 16629757225338733971 16 navras the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:00:58 (858 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 858, Time: 00:00:59 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 8/8 EV: 11 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls g - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} j - 3 scrolls of enchant weapon {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} e - a potion of mutation {unknown} f - 2 potions of curing {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Portals: Sewer: D:4 Annotations: D:1 exclusions: endoplasm and kobold D:2 exclusions: adder, hobgoblin and rat Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +1 dagger of draining. The goblin shouts! A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a viscous golden potion. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You stop channelling your searing ray. Magic restored. k - 2 viscous golden potions (gained 1) There is a stone staircase leading up here. Found 3 large rocks. A kobold and a quokka come into view. The kobold shouts! Found a glowing drain. A kobold comes into view. It is wielding a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#~~~B~ #..+~B∩~ ..#~B~~ .#### .... ######..## #.# ...K.....# #.# #@.# #.. #..# #.# ########..# #.# ..........# #.# .#######.K######.# ...........<...# ........##K##### ........##.....K.. .........)..(..r.. You could see 3 giant cockroaches and 2 kobolds. Vanquished Creatures 2 dart slugs An endoplasm (D:3) A giant cockroach (D:2) 2 quokkas (D:2) 2 ball pythons 2 bats A frilled lizard (D:1) 2 kobolds 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Found Zont's Armour Shoppe. 218 | D:1 | Found Neeweun's Weapon Shoppe. 377 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 380 | D:2 | Learned a level 2 spell: Searing Ray 856 | D:4 | Found a glowing drain. 858 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, shop, shop, shop, shapermc_ecumenical_altar_ellora, minmay_quantized D:2: layout_loops_cross, basic_altar D:3: layout_loops_corners, serial_bayou_lake_a D:4: layout_loops_ring, gup_sewer_entry_glass, minmay_misc_feat_enclosed Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 856 | 752 | 104 | 0 | 633 | 4 | 214.0 | Dungeon | 856 | 752 | 104 | 0 | 633 | 4 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 385 daAuts D:1: 261 daAuts D:3: 182 daAuts D:4: 26 daAuts