Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 3291386164247353909 13 navras the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Slain by an orc ... wielding the +7 whip of Doom {freeze, rElec rF+ Str-4 Int+5} (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (1181 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1181, Time: 00:01:41 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 24% Magic: 5/8 EV: 11 Int: 22 God: Gold: 84 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . j - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons j - a +1 short sword of draining (weapon) Armour a - a +0 robe (worn) e - a scarf of invisibility (worn) Scrolls d - 2 scrolls of fear {unknown} f - a scroll of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of torment {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusions: hobgoblin and 2 jackals D:2 exclusions: bat, goblin and hobgoblin D:3 exclusions: 2 adders and ball python Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. HP restored. Magic restored. The orc shouts! An orc comes into view. It is wielding a +0 heavy hand axe. There is a shaft here. The orc falls through a shaft! The shaft crumbles and collapses. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc comes into view. It is wielding the +7 whip of Doom {freeze, rElec rF+ Str-4 Int+5}. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding the +7 whip of Doom {freeze, rElec rF+ Str-4 Int+5} and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc hits you with the +7 whip of Doom! Ouch! That really hurt! The orc freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is heavily wounded. The orc hits you with the +7 whip of Doom. You die... #.######..........# ###.######## #.# #.# #o# #.# #####.# ####...#.# ......o@)# ##.......# #.........# ..........# #.........# #........## #.#.....## #.##...## You could see 2 orcs. Vanquished Creatures 2 endoplasms A hobgoblin (D:3) 3 ball pythons (D:1) 2 bats 2 goblins (D:2) 4 kobolds 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Found a faded altar of an unknown god. 627 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 634 | D:2 | Learned a level 2 spell: Searing Ray 1179 | D:3 | Identified the +7 whip of Doom {freeze, rElec rF+ Str-4 | Int+5} 1181 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, feat_on_display, chequers_serial_rivers_small_a, amethyst_killhole D:2: layout_loops_ring, dreamdust_wishing_well, minmay_unequal, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_shops, shop, minmay_misc_feat_diagonals, minmay_rat_hole D:4: layout_gridville, kennysheep_little_box, serial_shops, nicolae_shop_real_fake_doors, grunt_ministairs_3 Action || total ---------------------------++------- Melee: Short sword || 1 Unarmed || 1 Cast: Magic Dart || 29 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 1077 | 104 | 2 | 769 | 4 | 295.2 | Dungeon | 1181 | 1077 | 104 | 2 | 769 | 4 | 295.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 496 daAuts D:1: 473 daAuts D:2: 210 daAuts D:4: 1 daAuts