Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 1397837869123118570 141 navras the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on June 22, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:01:22 (979 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 979, Time: 00:01:22 Health: 28/28 AC: 2 Str: 4 XL: 5 Next: 3% Magic: 14/14 EV: 11 Int: 25 God: Gold: 181 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 181 gold pieces. Inventory: Missiles h - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of fog {unknown} f - 2 scrolls of teleportation {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: ribbon worm D:4 Edmund, Pikel D:5 exclusion: orc Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! You kill the ogre! Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. You have reached level 5! You stop channelling your searing ray. You see here a +0 giant club. An ufetubus comes into view. The ufetubus shouts! An ufetubus comes into view. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #.# #.# #.# #@# ### There were no monsters in sight! Vanquished Creatures An ogre (D:5) A hound (D:5) An adder (D:3) 2 dart slugs 3 giant cockroaches A ball python (D:3) A frilled lizard (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds A quokka (D:2) 7 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 517 | D:3 | Reached XP level 2. HP: 15/15 MP: 6/8 520 | D:3 | Learned a level 2 spell: Searing Ray 611 | D:4 | Noticed Edmund 612 | D:4 | Noticed a scorpion 650 | D:4 | Noticed a lemure 709 | D:3 | Reached skill level 5 in Conjurations 822 | D:3 | You fall into a shaft and drop 2 floors! 822 | D:5 | Entered Level 5 of the Dungeon 856 | D:4 | Noticed Pikel 890 | D:5 | Reached XP level 3. HP: 19/19 MP: 5/10 928 | D:5 | Noticed an ogre 935 | D:5 | Killed an ogre 936 | D:5 | Reached skill level 6 in Conjurations 936 | D:5 | Reached XP level 4. HP: 24/24 MP: 4/12 936 | D:5 | Reached XP level 5. HP: 28/28 MP: 4/14 979 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_straight_3, infiniplex_forest_straight_5, infiniplex_forest_fountain, chequers_hall_statues_wall_a D:2: layout_basic, chequers_serial_rivers_small_a, uniq_natasha, uniq_sigmund D:3: layout_loops_ring, hex_medium D:4: layout_rooms, uniq_ijyb, uniq_eustachio, uniq_edmund, uniq_menkaure, uniq_pikel D:5: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, temple_fountains, serial_shops, nicolae_shop_tiny_waterfront D:6: minmay_angry_zag, layout_basic, enter_ossuary_3 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | || 41 Searing Ray | 2 | || 2 Armour: Robe | 6 | || 6 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 915 | 65 | 8 | 719 | 6 | 163.3 | Dungeon | 980 | 915 | 65 | 8 | 719 | 6 | 163.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 293 daAuts D:1: 278 daAuts D:2: 204 daAuts D:5: 139 daAuts D:4: 64 daAuts D:6: 0 daAuts