Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 1640984910844345256 24 navras the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on June 22, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:55 (449 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 449, Time: 00:00:55 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 5/8 EV: 11 Int: 28 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) f - a ring of ice Scrolls d - 2 scrolls of fear {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:2 exclusions: 2 gnolls and hobgoblin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. You are confused. You stop channelling your searing ray. An orc wizard is nearby! You bump into the rock wall. You bump into the rock wall. You're too confused to move! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you. You miss something. You feel less confused. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (81% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. The searing ray hits something. You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you. Unknown command. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... # #. ### . ####.## ###.. #.. ....... #... )... # #..#.##.# .#..#.## #......@##.# ..#.. #.........)# $... .......#..#### ..##.#. ..######.)#####......[ ####........# #.......##### #.......# #.......# #<.†....# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 orcs (D:3) 4 endoplasms (D:2) 2 ball pythons (D:2) A bat (D:1) 2 frilled lizards A goblin (D:3) 2 kobolds A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:2 | Found a hide-covered altar of Uskayaw. 250 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 253 | D:2 | Learned a level 2 spell: Searing Ray 395 | D:3 | Reached skill level 5 in Conjurations 449 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring D:2: layout_loops_ring, basic_altar D:3: layout_loops_cross, kennysheep_path_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 25 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 448 | 448 | 0 | 0 | 335 | 3 | 149.3 | Dungeon | 448 | 448 | 0 | 0 | 335 | 3 | 149.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 257 daAuts D:1: 131 daAuts D:3: 58 daAuts