Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-270-g3911a2f490 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2548005175602328122, deterministic pregen: 1 Version history: Game started: 0.34-a0-180-gd61037341e 0.34-a0-270-g3911a2f490 Command line: /usr/games/crawl-git-3911a2f490 -name navras -rc /dgldir/rcfiles/crawl-git/navras.rc -macro /dgldir/rcfiles/crawl-git/navras.macro -morgue /dgldir/morgue/navras/ -webtiles-socket /crawl-master/webserver/sockets/navras:2025-07-05.17:55:15.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-3911a2f490(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x596ff35e731e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3911a2f490(_Z13do_crash_dumpv+0x43a) [0x596ff35f53ca]: do_crash_dump() /usr/games/crawl-git-3911a2f490(_Z20crash_signal_handleri+0x1fa) [0x596ff35e77fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7fc4ce513330]: /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0xdc3) [0x596ff3d72e23]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework9_send_mapEb+0x48d) [0x596ff3d739cd]: TilesFramework::_send_map(bool) /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework6redrawEv+0xf3) [0x596ff3d7a463]: TilesFramework::redraw() /usr/games/crawl-git-3911a2f490(_Z5delayj+0x27) [0x596ff3d80c27]: delay(unsigned int) /usr/games/crawl-git-3911a2f490(_Z13run_animation14animation_type18use_animation_typeb+0x71) [0x596ff3cde4b1]: run_animation(animation_type, use_animation_type, bool) /usr/games/crawl-git-3911a2f490(_Z12cast_shatterib+0x18a) [0x596ff3bb4caa]: cast_shatter(int, bool) /usr/games/crawl-git-3911a2f490(_Z11your_spells10spell_typeibPK8item_defP4distb+0x1f17) [0x596ff3b9a2b7]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-3911a2f490(_Z12cast_a_spellb10spell_typeP4distb+0x3d8) [0x596ff3b9ba08]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-3911a2f490(_Z17do_cast_spell_cmdb+0x1a) [0x596ff3b9c4ea]: do_cast_spell_cmd(bool) /usr/games/crawl-git-3911a2f490(+0xc799ba) [0x596ff3d8c9ba]: /usr/games/crawl-git-3911a2f490(+0xc7a545) [0x596ff3d8d545]: /usr/games/crawl-git-3911a2f490(main+0x1f7) [0x596ff351c377]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7fc4ce4f81ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7fc4ce4f828b]: /usr/games/crawl-git-3911a2f490(_start+0x25) [0x596ff351cda5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fc4ce5de7a7 in __GI___wait4 (pid=316710, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007fc4ce5de7a7 in __GI___wait4 (pid=316710, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000596ff35e79cc in call_gdb (file=0x7fc4ce6d24e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 316703\000\000\000\000\000\000" #2 0x0000596ff35f53e8 in do_crash_dump () at dbg-asrt.cc:673 t = 1751738130 dir = "/dgldir/morgue/navras/" name = "/dgldir/morgue/navras/crash-navras-20250705-175530.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7fc4ce6d24e0 <_IO_2_1_stderr_> #3 0x0000596ff35e77fa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000596ff3d72e23 in TilesFramework::_send_cell (this=this@entry=0x596ff42bfba0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 0 elements, force_full=false) at tileweb.cc:1596 item = 0x0 spell = school1 = school2 = next_pc = @0x7fc4ce326c28: {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 2, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x59702659a120}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 271, wall = 1587, feat = 0, special = 248}, fg = 4252, bg = 262415, cloud = 0, icons = std::set with 0 elements} fg_changed = true overlays_changed = current_pc = @0x5970267a20f8: {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 66, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 271, wall = 1587, feat = 0, special = 64}, fg = 0, bg = 271, cloud = 0, icons = std::set with 0 elements} fg_idx = 4252 in_water = false mf = glyph = #6 0x0000596ff3d739cd in TilesFramework::_send_map (this=this@entry=0x596ff42bfba0 , force_full=force_full@entry=false) at tileweb.cc:1917 gc = {x = 48, y = 37} sc = mc = x = 48 y = 37 no_rentry = {val = @0x596ff42bfc12, oldval = false} new_monster_locs = std::map with 0 elements default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, fg = 0, bg = 262144, cloud = 0, icons = std::set with 0 elements}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}} last_gc = {x = 46, y = 37} send_gc = false flash_colour = 0 #7 0x0000596ff3d7a463 in TilesFramework::redraw (this=this@entry=0x596ff42bfba0 ) at tileweb.cc:2233 No locals. #8 0x0000596ff3d80c27 in delay (time=40) at libunix.cc:1817 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3911a2f490/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3911a2f490/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3911a2f490/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 15 Level id: Zig:15 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 41 Level vaults: ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (29, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The sixfirhy shocks the thrashing horror. The thrashing horror resists. The sixfirhy hits the thrashing horror. The sixfirhy shocks the thrashing horror. The thrashing horror resists. The sixfirhy closely misses the thrashing horror. The sixfirhy hits the lich. The sixfirhy shocks the lich! Casting: Discord (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The thrashing horror flies into a frenzy! The lich is unaffected. The smoke demon shakes off its lethargy. The smoke demon flies into a frenzy! You feel yourself speed up. You hear a roar! The sixfirhy hits the lich but does no damage. x2 The sixfirhy hits the lich! The sixfirhy shocks the lich! The thrashing horror tramples you! You stumble backwards! The sixfirhy hits something! The sixfirhy shocks something! The thrashing horror tramples you! You stumble backwards! The smoke demon closely misses the thrashing horror. The smoke demon hits the thrashing horror. x2 The thrashing horror tramples the smoke demon!! The smoke demon is shoved backwards! The smoke demon dies! The thrashing horror roars! The thrashing horror tramples the lich! The lich stumbles backwards! There is an empty arch of ancient stone here. Casting: Discord (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The lich mumbles some strange words. The lich seems to speed up. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the lich!!!! You destroy the lich! You hear a horrible gurgling sound! You feel a bit more experienced. You hear a roar! x2 You hear a roar! You hear a roar! The sixfirhy is engulfed in blazing flames. The sixfirhy is distracted by your dazzling golden aura. The sixfirhy is engulfed in blazing flames. You feel a bit more experienced. The sixfirhy is engulfed in blazing flames. x2 The sixfirhy is no longer dazed. The sixfirhy is engulfed in blazing flames. x7 A hellephant and a laughing skull come into view. The sixfirhy is engulfed in blazing flames. x3 You kill the sixfirhy! A tentacled starspawn comes into view. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the hellephant!!!! The hellephant is almost dead. The great blast of fire engulfs the laughing skull!!! The laughing skull partially resists. You destroy the laughing skull! The great blast of fire engulfs the tentacled starspawn!!!! You destroy the tentacled starspawn! You hear a horrible gurgling sound! You hear a shout! A tentacled starspawn comes into view. The hellephant is engulfed in blazing flames. A tentacled starspawn comes into view. The tentacled starspawn is engulfed in blazing flames. The tentacled starspawn bites your fire vortex! The tentacled starspawn tentacle-slaps your fire vortex! Your fire vortex hits the tentacled starspawn. Your fire vortex burns the tentacled starspawn! Your fire vortex is destroyed! Your fire vortex writhes in pain as voices assail its mind. The hellephant is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, severely damaged, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the tentacled starspawn!!! The tentacled starspawn is almost destroyed. The great blast of fire engulfs the tentacled starspawn!!!! You destroy the tentacled starspawn! The great blast of fire engulfs the hellephant!!!! You kill the hellephant! The tentacled starspawn is engulfed in blazing flames. Tentacles burst from the starspawn's body! Your Hexes skill increases to level 14! You swap places. The tentacled starspawn is engulfed in blazing flames. You destroy the tentacled starspawn! The starspawn's tentacles wither and die. Your Shapeshifting skill increases to level 13! Your fire vortex dissipates. x3 A starcursed mass comes into view. A large abomination comes into view. A starcursed mass splits. A ynoxinul comes into view. A neqoxec comes into view. A starcursed mass comes into view. A starcursed mass and an apocalypse crab come into view. Your fire vortex dissipates. Your fire vortex hits the large abomination. Your fire vortex burns the large abomination! Your fire vortex is destroyed! A starcursed mass splits. A starcursed mass comes into view. A starcursed mass splits. Your fire vortex hits the starcursed mass. Your fire vortex burns the starcursed mass! Your fire vortex is destroyed! The starcursed mass shudders and is absorbed by its neighbour. A starcursed mass splits. A deafening chorus of shrieks assaults your mind! Your fire vortex hits the neqoxec. Your fire vortex burns the neqoxec! Your fire vortex is destroyed! The apocalypse crab moves out of view. A zykzyl comes into view. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The ynoxinul flies into a frenzy! The starcursed mass flies into a frenzy! Your fire vortex is unaffected. x2 The starcursed mass flies into a frenzy! The large abomination is unaffected. The starcursed mass flies into a frenzy! The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass resists with some effort. Your fire vortex is unaffected. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The neqoxec resists with some effort. Your fire vortex is unaffected. x7 The starcursed mass flies into a frenzy! Your fire vortex dissipates. x2 The ynoxinul hits the starcursed mass but does no damage. The starcursed mass misses the neqoxec. The starcursed mass touches the neqoxec! The neqoxec dies! The starcursed mass is distracted by your dazzling golden aura. The starcursed mass barely misses the ynoxinul. The starcursed mass touches something! The ynoxinul is distracted by your dazzling golden aura. The starcursed mass is distracted by your dazzling golden aura. A starcursed mass splits. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The starcursed mass easily resists. Your fire vortex is unaffected. x2 The large abomination is unaffected. The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass easily resists. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. The starcursed mass easily resists. Your fire vortex is unaffected. x2 The apocalypse crab resists with some effort. Your fire vortex is unaffected. x7 Your fire vortex dissipates. x3 The starcursed mass touches the starcursed mass! The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is distracted by your dazzling golden aura. x2 The zykzyl hits the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The large abomination hits your fire vortex!! Your fire vortex is destroyed! The starcursed mass touches something! The starcursed mass touches the ynoxinul! The ynoxinul snaps out of its daze. A starcursed mass splits. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The large abomination is unaffected. The starcursed mass resists with almost no effort. The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass resists with almost no effort. The starcursed mass resists with some effort. Your fire vortex is unaffected. The apocalypse crab resists with almost no effort. Your fire vortex is unaffected. x5 Your fire vortex dissipates. x2 Something touches the starcursed mass but does no damage. Something engulfs the starcursed mass but does no damage. The ynoxinul hits the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass touches something!! Something touches the starcursed mass. Space warps horribly around the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. x5 A deafening chorus of shrieks assaults your mind! You suddenly lose the ability to move! The ynoxinul hits your fire vortex! The starcursed mass touches the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass touches your fire vortex! You can act again. Your fire vortex dissipates. x3 The starcursed mass touches something!! You feel a bit more experienced. The ynoxinul hits the starcursed mass but does no damage. The large abomination is engulfed in blazing flames. The large abomination hits your fire vortex! The starcursed mass is distracted by your dazzling golden aura. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The large abomination is unaffected. The zykzyl resists with almost no effort. The starcursed mass easily resists. The apocalypse crab flies into a frenzy! The spatial maelstrom is unaffected. Your fire vortex is unaffected. x4 The starcursed mass is no longer dazed. The apocalypse crab is distracted by your dazzling golden aura. The ynoxinul hits the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. x3 The starcursed mass touches the zykzyl. The ynoxinul completely misses the starcursed mass. Your fire vortex dissipates. x3 Something touches the zykzyl. The zykzyl hits the starcursed mass!! The starcursed mass shudders and is absorbed by its neighbour. The spatial maelstrom touches the starcursed mass! Space warps around the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and withdraws towards its neighbour. x2 Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! You radiate an aura of cold. The large abomination seems to slow down. The zykzyl seems to slow down. The starcursed mass resists. The spatial maelstrom is unaffected. Your fire vortex dissipates. The starcursed mass shudders and withdraws towards its neighbour. Something bites the zykzyl. The zykzyl is engulfed in flames! Something claws the zykzyl. The zykzyl's magic leaks into the air. Something barely misses the zykzyl. Something hits the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass shudders and withdraws towards its neighbour. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a large abomination (regenerating, slow, 91% to hit) The iron shot hits the large abomination!!! You destroy the large abomination! The starcursed mass completely misses the zykzyl. You feel a bit more experienced. The starcursed mass touches the zykzyl!! x2 The zykzyl is no longer moving slowly. Your fire vortex dissipates. The starcursed mass touches the zykzyl!! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spatial maelstrom (heavily damaged, 93% to hit) The iron shot hits the spatial maelstrom!!! You destroy the spatial maelstrom! The blast sends you backwards. Something touches the zykzyl! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The zykzyl falters for a moment. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the zykzyl!!!! You kill the zykzyl! You feel a bit more experienced. You hear a roar! You start resting. You feel a bit more experienced. You start resting. Your fire vortex dissipates. x2 An apocalypse crab is nearby! Something bites your fire vortex!! Something freezes your fire vortex! Your fire vortex is chilled terribly! Your fire vortex is destroyed! Your fire vortex dissipates. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the apocalypse crab!!! The apocalypse crab partially resists. You kill the apocalypse crab! Your fire vortex dissipates. You start resting. Your fire vortex dissipates. x11 HP restored. You now have 8161 gold pieces (gained 7). You now have 8165 gold pieces (gained 4). You now have 8173 gold pieces (gained 8). Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thrashing horror You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the thrashing horror!!!! The thrashing horror partially resists. You destroy the thrashing horror! You now have 8179 gold pieces (gained 6). You now have 8220 gold pieces (gained 41). You swap places. Your fire vortex dissipates. x3 You now have 8246 gold pieces (gained 26). Your fire vortex dissipates. You now have 8252 gold pieces (gained 6). Your fire vortex dissipates. x2 Found a transparent orcbow. You now have 8267 gold pieces (gained 15). Found seven items. You have identified the last potion. Found six items. You now have 8282 gold pieces (gained 15). You now have 8288 gold pieces (gained 6). You now have 8315 gold pieces (gained 27). You now have 8388 gold pieces (gained 73). You now have 8401 gold pieces (gained 13). You now have 8415 gold pieces (gained 14). You now have 8422 gold pieces (gained 7). Found 6 gold pieces. You now have 8426 gold pieces (gained 4). You now have 8431 gold pieces (gained 5). You now have 8438 gold pieces (gained 7). You now have 8445 gold pieces (gained 7). You now have 8449 gold pieces (gained 4). You now have 8455 gold pieces (gained 6). You see here a +3 whip. You now have 8476 gold pieces (gained 21). You now have 8481 gold pieces (gained 5). Okay, then. You now have 8490 gold pieces (gained 9). Found six items. Found two gates leading back out of this place. Found a stone staircase leading down. You now have 8501 gold pieces (gained 11). Found six items. Found a staff of fire. You now have 8533 gold pieces (gained 32). You now have 8539 gold pieces (gained 6). q - 13 scrolls of fog (gained 1) You see here a parchment of Swiftness. You see here a parchment of Cigotuvi's Putrefaction. You see here the +6 orcbow "Ytow" {freeze, rElec Will+ Int+3}. You see here a +0 chain mail. j - a +3 tin of tremorstones (2/2) (improved by +1). k - 6 scrolls of revelation (gained 2) H - a potion of experience You feel more experienced! Your Hexes skill increases to level 15! You have reached level 27, the final one! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 36, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 n - 15 potions of mutation (gained 2) j - a +4 tin of tremorstones (2/2) (improved by +1). H - the ring "Pedoero" {rPois Int+6 SInv} Okay, then. You drop the ring "Pedoero" {rPois Int+6 SInv}. You see here a +3 ring mail of positive energy. You see here a +3 vampiric war axe. You see here a potion of might. You now have 8584 gold pieces (gained 45). You now have 8624 gold pieces (gained 40). H - a wand of warping (1) g - 23 scrolls of teleportation (gained 1) You see here a +3 mace of protection. You see here a +2 great mace of holy wrath. You see here a +2 cloak of willpower. There is a gate leading back out of this place here. You see here a +2 scale mail of poison resistance. There is a stone staircase leading down here. You see here a parchment of Fireball. J - the ring of Zahesk {rF- rC++ rN++} There is a gate leading back out of this place here. You see here a +2 long sword of freezing. You drop the ring of Zahesk {rF- rC++ rN++}. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a parchment of Fireball. Welcome back, navras the Deep Elf Conjurer. Gozag says: Greed is good. Press ? for a list of commands and other information. Unknown command. Okay, then. Unknown command. You feel yourself speed up. You radiate an aura of cold. The undying armoury is unaffected. A salamander tyrant and a red draconian scorcher come into view. You radiate an aura of cold. The red draconian scorcher resists. The salamander tyrant seems to slow down. The undying armoury is unaffected. A hell knight comes into view. It is wielding a +3 partisan of flaming. A red draconian scorcher comes into view. It is wielding a +0 short sword. A balrug and an efreet come into view. The efreet is wielding a +4 scimitar of flaming. An orb of fire comes into view. The salamander tyrant gazes fiercely through you! You feel your attacks grow feeble. A salamander tyrant comes into view. A balrug comes into view. It is wielding a +1 demon whip of venom. The balrug moves out of view. You hear a shout! A will-o-the-wisp and a hell knight come into view. The red draconian scorcher roars! You hear a shout! A hell knight comes into view. It is wielding a +2 great mace. The red draconian scorcher points at you and mumbles some strange words. The bolt of fire hits you!! You resist. An efreet comes into view. It is wielding a +0 scimitar of flaming. You hear a shout! The will-o-the-wisp gives a chilling moan. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury resists with almost no effort. The balrug shouts! The balrug resists with almost no effort. The salamander tyrant flies into a frenzy! The will-o-the-wisp is unaffected. The orb of fire is unaffected. The efreet flies into a frenzy! The red draconian scorcher flies into a frenzy! The salamander tyrant resists with some effort. The hell knight flies into a frenzy! x2 The red draconian scorcher flies into a frenzy! The efreet easily resists. The hell knight flies into a frenzy! You hear a shout! The red draconian scorcher hits the hell knight with a +0 short sword! The hell knight hits the balrug with a +3 partisan of flaming!! The hell knight completely misses something. The red draconian scorcher hits the hell knight with a +0 long sword! The efreet completely misses the efreet. Something hits the hell knight. A fire crab comes into view. Something barely misses the hell knight. The salamander tyrant hits the efreet! The efreet is engulfed in flames. The efreet completely resists. You hear a chilling moan. An orb of fire comes into view. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orb of fire (56% to hit) The iron shot hits the orb of fire!!! The orb of fire is moderately damaged. The hell knight barely misses the efreet. The hell knight misses the balrug. The red draconian scorcher hits the efreet but does no damage. The hell knight hits the balrug with a +5 great mace!! The red draconian scorcher hits the hell knight with a +0 long sword. The orb of fire glows bright magenta. The bolt of fire hits you!!! You resist. The efreet hits the hell knight with a +0 scimitar of flaming!! A salamander tyrant comes into view. The fire crab breathes flames at you. Something hits the hell knight! The salamander tyrant hits the efreet but does no damage. You hear a shout! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orb of fire (flame, moderately damaged, 56% to hit) The iron shot misses the orb of fire. The blast sends you backwards. The salamander tyrant is no longer moving slowly. The hell knight barely misses the balrug. The hell knight hits something with a +2 great mace!! You feel a bit more experienced. Something hits the balrug!!! The balrug dies! The red draconian scorcher closely misses the hell knight. The red draconian scorcher hits the hell knight with a +0 short sword! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury resists with almost no effort. The orb of fire is unaffected. x2; The salamander tyrant easily resists. x2 The efreet flies into a frenzy! The hell knight hits the orb of fire with a +3 partisan of flaming!!! The hell knight closely misses the red draconian scorcher. The red draconian scorcher barely misses the hell knight. The efreet is distracted by your dazzling golden aura. The red draconian scorcher hits the efreet with a +0 short sword!! The efreet snaps out of its daze. The salamander tyrant hits the red draconian scorcher. The red draconian scorcher is engulfed in flames! The red draconian scorcher resists. The red draconian scorcher hits something with a +0 long sword. Something hits the red draconian scorcher!! The orb of fire glows red. Strange energies course through your body. You feel robust. The efreet hits the red draconian scorcher with a +4 scimitar of flaming!! The efreet burns the red draconian scorcher. The red draconian scorcher is distracted by your dazzling golden aura. Something hits the red draconian scorcher. The red draconian scorcher is engulfed in flames! The red draconian scorcher resists. Something hits the red draconian scorcher. The red draconian scorcher is engulfed in flames! The red draconian scorcher resists. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is heavily damaged. The great blast of fire engulfs the efreet!!! The efreet partially resists. You kill the efreet! The great blast of fire engulfs the red draconian scorcher!!!! The red draconian scorcher partially resists. You kill the red draconian scorcher! The great blast of fire engulfs the salamander tyrant!!! The salamander tyrant partially resists. The salamander tyrant is almost dead. You hear a chilling moan. Something hits the red draconian scorcher!!! Something burns the red draconian scorcher. The red draconian scorcher dies! Something hits your fire vortex! The orb of fire is distracted by your dazzling golden aura. The salamander tyrant gazes fiercely through you! You feel as though you will be weak longer. Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orb of fire (flame, heavily damaged, unaware, dazed, hasn't noticed you) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is almost destroyed. The orb of fire snaps out of its daze. The great blast of fire engulfs the salamander tyrant!!! The salamander tyrant partially resists. You kill the salamander tyrant! You feel a bit more experienced. A will-o-the-wisp comes into view. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The orb of fire glows deep purple. The bolt of fire hits your fire vortex. Your fire vortex completely resists. The bolt of fire is repelled. Your fire vortex barely misses the orb of fire. You feel a bit more experienced. The fire crab is distracted by your dazzling golden aura. You feel a bit more experienced. Your fire vortex closely misses the orb of fire. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. You destroy the orb of fire! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is heavily damaged. The great blast of fire engulfs the will-o-the-wisp!!! The will-o-the-wisp partially resists. You destroy the will-o-the-wisp! You feel a bit more experienced. x2 The balrug is distracted by your dazzling golden aura. Unknown command. Okay, then. [a] - 575 gold - heal wounds, resistance and enlightenment [b] - 400 gold - heal wounds, curing and berserk rage [c] - 520 gold - haste and resistance Purchase which effect? You feel much better. You feel protected. You feel very buoyant. You fly up into the air. Your fire vortex dissipates. The orb of fire is distracted by your dazzling golden aura. Unknown command. [a] - 486 gold - haste and heal wounds [b] - 286 gold - heal wounds and curing [c] - 338 gold - heal wounds and berserk rage Purchase which effect? You feel much better. You feel better. The orb of fire is no longer dazed. You feel a bit more experienced. The orb of fire emits a lurid red light. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs your fire vortex. Your fire vortex completely resists. You feel a bit more experienced. Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! You radiate an aura of cold. The undying armoury is unaffected. The orb of fire is unaffected. The fire crab resists. The balrug seems to slow down. The orb of fire glows deep purple. Strange energies course through your body. You feel less energetic. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is almost destroyed. The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The fire crab is no longer dazed. You feel a bit more experienced. Your fire vortex hits the fire crab. Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. You destroy the orb of fire! Your fire vortex dissipates. You hear a shout! The blast of magma engulfs your fire vortex!! Your fire vortex partially resists. A balrug comes into view. It is wielding a +2 demon whip of electrocution. The fire crab is distracted by your dazzling golden aura. Your Shapeshifting skill increases to level 14! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Your fire vortex dissipates. x2 Your fire vortex hits the balrug. Your fire vortex is destroyed! A balrug comes into view. It is wielding a +2 demon whip of venom. The flame surge hits your fire vortex. Your fire vortex completely resists. The flame surge hits your fire vortex. Your fire vortex completely resists. A balrug comes into view. It is wielding a +1 demon whip of pain. The balrug shouts! Your fire vortex dissipates. The balrug is distracted by your dazzling golden aura. x2 Your fire vortex hits the balrug. Your fire vortex is destroyed! Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) Okay, then. Press: ? - help, v - describe, . - travel Here: a balrug, wielding a +1 demon whip of pain (flame) The floor. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a fire crab (unaware, dazed, hasn't noticed you, chance to affect: 86%) Okay, then. Casting: Discord (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury resists with almost no effort. The balrug resists with some effort. Your fire vortex is unaffected. The fire crab easily resists. Your fire vortex is unaffected. x2 The balrug resists with almost no effort. Your fire vortex is unaffected. x10 The balrug flies into a frenzy! Your fire vortex is unaffected. x7 The balrug is no longer dazed. Your fire vortex dissipates. x3 Your fire vortex hits the balrug. Your fire vortex is destroyed! Your fire vortex hits the balrug. Your fire vortex is destroyed! The flame surge hits the balrug. The balrug completely resists. The balrug snaps out of its daze. The flame surge hits your fire vortex. Your fire vortex completely resists. The balrug shouts! You feel a bit more experienced. An efreet comes into view. It is wielding a +4 scimitar of flaming. The balrug gestures at you. Something smites you! Your fire vortex hits the balrug. Your fire vortex is destroyed! The balrug shouts! Casting: Discord (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the fire crab!!! The fire crab partially resists. The fire crab is severely wounded. The fire crab snaps out of its daze. The great blast of fire engulfs the balrug!!! The balrug partially resists. The balrug is almost dead. The great blast of fire engulfs the balrug!!! The balrug partially resists. The balrug is heavily wounded. The great blast of fire engulfs the efreet!! The efreet partially resists. The efreet is almost dead. You feel a bit more experienced. Your fire vortex dissipates. The balrug hits your fire vortex with a +2 demon whip of venom!! Your fire vortex is engulfed in flames. Your fire vortex completely resists. The balrug hits your fire vortex with a +2 demon whip of electrocution!! Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire crab (flame, severely wounded) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the fire crab!!! The fire crab partially resists. You kill the fire crab! The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the efreet!!! The efreet partially resists. You kill the efreet! Your fire vortex dissipates. The balrug barely misses your fire vortex. Your fire vortex barely misses the balrug. The balrug hits your fire vortex with a +2 demon whip of venom!!! Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The balrug is distracted by your dazzling golden aura. [a] - 896 gold - invisibility, might, resistance and haste [b] - 782 gold - resistance, invisibility, heal wounds, curing and berserk rage [c] - 360 gold - haste and heal wounds Purchase which effect? You feel as though your hastened speed will last longer. You feel much better. Your fire vortex dissipates. The flame surge hits the balrug. The balrug completely resists. The balrug snaps out of its daze. The flame surge hits your fire vortex. Your fire vortex completely resists. Unknown command. Okay, then. An efreet and a salamander tyrant come into view. The efreet is wielding a +3 scimitar of flaming. Your fire vortex dissipates. The balrug hits your fire vortex with a +2 demon whip of venom!! Your fire vortex is engulfed in flames. Your fire vortex completely resists. The efreet hits the balrug with a +3 scimitar of flaming!! Your fire vortex hits the balrug. Your fire vortex is destroyed! Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) Okay, then. Your fire vortex dissipates. The balrug hits something with a +2 demon whip of venom. Something is engulfed in flames. Your fire vortex dissipates. You now have 7423 gold pieces (gained 20). You hear a sizzling splash. You feel a bit more experienced. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! You miscast Fire Storm. Heat runs through your body. You resist. You hear a shout! The balrug hits your fire vortex with a +2 demon whip of venom!! Your fire vortex is destroyed! Your fire vortex hits the salamander tyrant. Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the salamander tyrant!!! The salamander tyrant partially resists. The salamander tyrant is almost dead. The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! Your fire vortex dissipates. x3 The salamander tyrant rends the earth beneath you! The blast of magma engulfs you!! You partially resist. The blast of magma engulfs your fire vortex!! Your fire vortex partially resists. Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the salamander tyrant!!! The salamander tyrant partially resists. You kill the salamander tyrant! Your fire vortex dissipates. x2 Your fire vortex dissipates. x3 Your fire vortex dissipates. Your fire vortex dissipates. An undying armoury is nearby! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is heavily damaged. An undying armoury is nearby! You are starting to lose your buoyancy. Your fire vortex dissipates. x2 The undying armoury is engulfed in blazing flames. The undying armoury is engulfed in blazing flames. Your fire vortex dissipates. The undying armoury is engulfed in blazing flames. The undying armoury is distracted by your dazzling golden aura. x2 The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (heavily damaged, unaware, dazed, hasn't noticed you, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. You destroy the undying armoury! You start resting. You float gracefully downwards. You start resting. Your enlightenment fades. You start resting. Your attacks no longer feel as feeble. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. You start to feel less resistant. You start resting. Your resistance to elements expires. You start resting. Magic restored. Welcome back, navras the Deep Elf Conjurer. Gozag says: Greed is good. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. You radiate an aura of cold. The undying armoury is unaffected. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (wandering, hasn't noticed you, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is heavily damaged. You radiate an aura of cold. The undying armoury is unaffected. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, heavily damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!!! The undying armoury partially resists. You destroy the undying armoury! Your Hexes skill increases to level 16! Found 20 gold pieces. An undying armoury comes into view. Found six items. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is heavily damaged. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, heavily damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. You destroy the undying armoury! Found five items. An undying armoury comes into view. Things that are here: 10 gold pieces; a +4 scimitar of flaming Things that are here: 21 gold pieces; a +4 scimitar of flaming Found six items. Found two gates leading back out of this place. Found a stone staircase leading down. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is heavily damaged. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, heavily damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. You destroy the undying armoury! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-180-gd61037341e 0.34-a0-270-g3911a2f490 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [navras] Species: Deep Elf Job: Conjurer HP: 179/179; mods: 0/0 MP: 3/47; mod: 0 Stats: 9 42 12 Position: (41, 42), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 14 | 7954 | 0/1273 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 23 | 9989 | 0/1026 Conjurations | X | 0 | 0 | 25 | 17112 | 0/1618 Hexes | X | 1 | 50 | 16 | 4548 | 89/624 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 10 | 1962 | 0/424 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 3 | 252 | 0/168 Fire Magic | X | 0 | 0 | 24 | 15616 | 39/1535 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 24 | 15577 | 0/1535 Alchemy | X | 0 | 0 | 5 | 659 | 29/252 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 50 | 14 | 5919 | 294/900 Spell bugs: Durations: #126: 110 Attributes: #4: 760949 #12: 38843 #13: 4277 #23: 9222 #24: 1327699968 #49: 11570 #51: 15 #52: 15 #57: 27143 #73: 775289 Mutations: low MP: 1 robust: 1 magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #24: ring "Yhyciuxt" {rF+ rC- Int+3 Stlth+ Fire} eq slot #8, inv slot #31: scarf of repulsion eq slot #6, inv slot #30: +2 pair of boots of Exclusion {rN+ Dex+2 Stlth+} eq slot #3, inv slot #48: +4 skin of Zhor {*Englaciate rC+++ SInv} eq slot #9, inv slot #18: ring "Teozer" {rElec rPois rF- rC+ rN++ Int+3 Ice} eq slot #1, inv slot #45: staff of fire eq slot #10, inv slot #26: amulet of the Four Winds {rN+ Will+++ Clar} eq slot #4, inv slot #29: +0 mask of the Dragon {Will+ Slay+3 SInv} eq slot #5, inv slot #19: +0 pair of gloves of Hopscotch {rElec Regen+ Str+3 Dex-3} }}}}}}}}}}} Webtiles message buffer: 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