Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-270-g3911a2f490 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2548005175602328122, deterministic pregen: 1 Version history: Game started: 0.34-a0-180-gd61037341e 0.34-a0-270-g3911a2f490 Command line: /usr/games/crawl-git-3911a2f490 -name navras -rc /dgldir/rcfiles/crawl-git/navras.rc -macro /dgldir/rcfiles/crawl-git/navras.macro -morgue /dgldir/morgue/navras/ -webtiles-socket /crawl-master/webserver/sockets/navras:2025-07-05.17:35:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-3911a2f490(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ab35e24631e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3911a2f490(_Z13do_crash_dumpv+0x43a) [0x5ab35e2543ca]: do_crash_dump() /usr/games/crawl-git-3911a2f490(_Z20crash_signal_handleri+0x1fa) [0x5ab35e2467fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x744248341330]: /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0xdc3) [0x5ab35e9d1e23]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework9_send_mapEb+0x48d) [0x5ab35e9d29cd]: TilesFramework::_send_map(bool) /usr/games/crawl-git-3911a2f490(_ZN14TilesFramework6redrawEv+0xf3) [0x5ab35e9d9463]: TilesFramework::redraw() /usr/games/crawl-git-3911a2f490(_Z5delayj+0x27) [0x5ab35e9dfc27]: delay(unsigned int) /usr/games/crawl-git-3911a2f490(_Z13run_animation14animation_type18use_animation_typeb+0x71) [0x5ab35e93d4b1]: run_animation(animation_type, use_animation_type, bool) /usr/games/crawl-git-3911a2f490(_Z12cast_shatterib+0x18a) [0x5ab35e813caa]: cast_shatter(int, bool) /usr/games/crawl-git-3911a2f490(_Z11your_spells10spell_typeibPK8item_defP4distb+0x1f17) [0x5ab35e7f92b7]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-3911a2f490(_Z12cast_a_spellb10spell_typeP4distb+0x3d8) [0x5ab35e7faa08]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-3911a2f490(_Z17do_cast_spell_cmdb+0x1a) [0x5ab35e7fb4ea]: do_cast_spell_cmd(bool) /usr/games/crawl-git-3911a2f490(+0xc799ba) [0x5ab35e9eb9ba]: /usr/games/crawl-git-3911a2f490(+0xc7a545) [0x5ab35e9ec545]: /usr/games/crawl-git-3911a2f490(main+0x1f7) [0x5ab35e17b377]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7442483261ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x74424832628b]: /usr/games/crawl-git-3911a2f490(_start+0x25) [0x5ab35e17bda5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074424840c7a7 in __GI___wait4 (pid=315892, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074424840c7a7 in __GI___wait4 (pid=315892, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ab35e2469cc in call_gdb (file=0x7442485004e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 312246\000\000\000\000\000\000" #2 0x00005ab35e2543e8 in do_crash_dump () at dbg-asrt.cc:673 t = 1751737956 dir = "/dgldir/morgue/navras/" name = "/dgldir/morgue/navras/crash-navras-20250705-175236.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7442485004e0 <_IO_2_1_stderr_> #3 0x00005ab35e2467fa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005ab35e9d1e23 in TilesFramework::_send_cell (this=this@entry=0x5ab35ef1eba0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 0 elements, force_full=false) at tileweb.cc:1596 item = 0x0 spell = school1 = school2 = next_pc = @0x74424814ca28: {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 2, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x5ab37195da80}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 271, wall = 1587, feat = 0, special = 248}, fg = 4252, bg = 262415, cloud = 0, icons = std::set with 0 elements} fg_changed = true overlays_changed = current_pc = @0x5ab372e98148: {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 2, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 270, wall = 1586, feat = 0, special = 132}, fg = 0, bg = 262414, cloud = 0, icons = std::set with 0 elements} fg_idx = 4252 in_water = false mf = glyph = #6 0x00005ab35e9d29cd in TilesFramework::_send_map (this=this@entry=0x5ab35ef1eba0 , force_full=force_full@entry=false) at tileweb.cc:1917 gc = {x = 48, y = 35} sc = mc = x = 48 y = 35 no_rentry = {val = @0x5ab35ef1ec12, oldval = false} new_monster_locs = std::map with 0 elements default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {static MAX_DNGN_OVERLAY = 16, dngn_overlay = {mData = {0 }}, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}}, num_dngn_overlay = 0, halo = HALO_NONE, quad_glow = false, old_blood = false, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, has_bfb_corpse = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', travel_trail = 0 '\000', disjunct = 0 '\000', flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, fg = 0, bg = 262144, cloud = 0, icons = std::set with 0 elements}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = std::unique_ptr = {get() = 0x0}, _item = std::unique_ptr = {get() = 0x0}, _mons = std::unique_ptr = {get() = 0x0}} last_gc = {x = 46, y = 35} send_gc = false flash_colour = 0 #7 0x00005ab35e9d9463 in TilesFramework::redraw (this=this@entry=0x5ab35ef1eba0 ) at tileweb.cc:2233 No locals. #8 0x00005ab35e9dfc27 in delay (time=40) at libunix.cc:1817 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3911a2f490/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3911a2f490/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3911a2f490/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 15 Level id: Zig:15 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 41 Level vaults: ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (29, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You draw magical energy from your own body! The lich mumbles some strange words. The lich seems to speed up. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the lich!!!! You destroy the lich! You hear a horrible gurgling sound! You feel a bit more experienced. You hear a roar! x2 You hear a roar! You hear a roar! The sixfirhy is engulfed in blazing flames. The sixfirhy is distracted by your dazzling golden aura. The sixfirhy is engulfed in blazing flames. You feel a bit more experienced. The sixfirhy is engulfed in blazing flames. x2 The sixfirhy is no longer dazed. The sixfirhy is engulfed in blazing flames. x7 A hellephant and a laughing skull come into view. The sixfirhy is engulfed in blazing flames. x3 You kill the sixfirhy! A tentacled starspawn comes into view. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the hellephant!!!! The hellephant is almost dead. The great blast of fire engulfs the laughing skull!!! The laughing skull partially resists. You destroy the laughing skull! The great blast of fire engulfs the tentacled starspawn!!!! You destroy the tentacled starspawn! You hear a horrible gurgling sound! You hear a shout! A tentacled starspawn comes into view. The hellephant is engulfed in blazing flames. A tentacled starspawn comes into view. The tentacled starspawn is engulfed in blazing flames. The tentacled starspawn bites your fire vortex! The tentacled starspawn tentacle-slaps your fire vortex! Your fire vortex hits the tentacled starspawn. Your fire vortex burns the tentacled starspawn! Your fire vortex is destroyed! Your fire vortex writhes in pain as voices assail its mind. The hellephant is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, severely damaged, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the tentacled starspawn!!! The tentacled starspawn is almost destroyed. The great blast of fire engulfs the tentacled starspawn!!!! You destroy the tentacled starspawn! The great blast of fire engulfs the hellephant!!!! You kill the hellephant! The tentacled starspawn is engulfed in blazing flames. Tentacles burst from the starspawn's body! Your Hexes skill increases to level 14! You swap places. The tentacled starspawn is engulfed in blazing flames. You destroy the tentacled starspawn! The starspawn's tentacles wither and die. Your Shapeshifting skill increases to level 13! Your fire vortex dissipates. x3 A starcursed mass comes into view. A large abomination comes into view. A starcursed mass splits. A ynoxinul comes into view. A neqoxec comes into view. A starcursed mass comes into view. A starcursed mass and an apocalypse crab come into view. Your fire vortex dissipates. Your fire vortex hits the large abomination. Your fire vortex burns the large abomination! Your fire vortex is destroyed! A starcursed mass splits. A starcursed mass comes into view. A starcursed mass splits. Your fire vortex hits the starcursed mass. Your fire vortex burns the starcursed mass! Your fire vortex is destroyed! The starcursed mass shudders and is absorbed by its neighbour. A starcursed mass splits. A deafening chorus of shrieks assaults your mind! Your fire vortex hits the neqoxec. Your fire vortex burns the neqoxec! Your fire vortex is destroyed! The apocalypse crab moves out of view. A zykzyl comes into view. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The ynoxinul flies into a frenzy! The starcursed mass flies into a frenzy! Your fire vortex is unaffected. x2 The starcursed mass flies into a frenzy! The large abomination is unaffected. The starcursed mass flies into a frenzy! The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass resists with some effort. Your fire vortex is unaffected. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The neqoxec resists with some effort. Your fire vortex is unaffected. x7 The starcursed mass flies into a frenzy! Your fire vortex dissipates. x2 The ynoxinul hits the starcursed mass but does no damage. The starcursed mass misses the neqoxec. The starcursed mass touches the neqoxec! The neqoxec dies! The starcursed mass is distracted by your dazzling golden aura. The starcursed mass barely misses the ynoxinul. The starcursed mass touches something! The ynoxinul is distracted by your dazzling golden aura. The starcursed mass is distracted by your dazzling golden aura. A starcursed mass splits. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The starcursed mass easily resists. Your fire vortex is unaffected. x2 The large abomination is unaffected. The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass easily resists. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. The starcursed mass easily resists. Your fire vortex is unaffected. x2 The apocalypse crab resists with some effort. Your fire vortex is unaffected. x7 Your fire vortex dissipates. x3 The starcursed mass touches the starcursed mass! The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass is distracted by your dazzling golden aura. x2 The zykzyl hits the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The large abomination hits your fire vortex!! Your fire vortex is destroyed! The starcursed mass touches something! The starcursed mass touches the ynoxinul! The ynoxinul snaps out of its daze. A starcursed mass splits. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The starcursed mass resists with almost no effort. Your fire vortex is unaffected. x2 The large abomination is unaffected. The starcursed mass resists with almost no effort. The zykzyl resists with almost no effort. Your fire vortex is unaffected. The starcursed mass resists with almost no effort. The starcursed mass resists with some effort. Your fire vortex is unaffected. The apocalypse crab resists with almost no effort. Your fire vortex is unaffected. x5 Your fire vortex dissipates. x2 Something touches the starcursed mass but does no damage. Something engulfs the starcursed mass but does no damage. The ynoxinul hits the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass touches something!! Something touches the starcursed mass. Space warps horribly around the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. x5 A deafening chorus of shrieks assaults your mind! You suddenly lose the ability to move! The ynoxinul hits your fire vortex! The starcursed mass touches the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass touches your fire vortex! You can act again. Your fire vortex dissipates. x3 The starcursed mass touches something!! You feel a bit more experienced. The ynoxinul hits the starcursed mass but does no damage. The large abomination is engulfed in blazing flames. The large abomination hits your fire vortex! The starcursed mass is distracted by your dazzling golden aura. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Your fire vortex is unaffected. The large abomination is unaffected. The zykzyl resists with almost no effort. The starcursed mass easily resists. The apocalypse crab flies into a frenzy! The spatial maelstrom is unaffected. Your fire vortex is unaffected. x4 The starcursed mass is no longer dazed. The apocalypse crab is distracted by your dazzling golden aura. The ynoxinul hits the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. x3 The starcursed mass touches the zykzyl. The ynoxinul completely misses the starcursed mass. Your fire vortex dissipates. x3 Something touches the zykzyl. The zykzyl hits the starcursed mass!! The starcursed mass shudders and is absorbed by its neighbour. The spatial maelstrom touches the starcursed mass! Space warps around the starcursed mass. The starcursed mass snaps out of its daze. The starcursed mass shudders and withdraws towards its neighbour. x2 Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Discord (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! You radiate an aura of cold. The large abomination seems to slow down. The zykzyl seems to slow down. The starcursed mass resists. The spatial maelstrom is unaffected. Your fire vortex dissipates. The starcursed mass shudders and withdraws towards its neighbour. Something bites the zykzyl. The zykzyl is engulfed in flames! Something claws the zykzyl. The zykzyl's magic leaks into the air. Something barely misses the zykzyl. Something hits the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass shudders and withdraws towards its neighbour. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a large abomination (regenerating, slow, 91% to hit) The iron shot hits the large abomination!!! You destroy the large abomination! The starcursed mass completely misses the zykzyl. You feel a bit more experienced. The starcursed mass touches the zykzyl!! x2 The zykzyl is no longer moving slowly. Your fire vortex dissipates. The starcursed mass touches the zykzyl!! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spatial maelstrom (heavily damaged, 93% to hit) The iron shot hits the spatial maelstrom!!! You destroy the spatial maelstrom! The blast sends you backwards. Something touches the zykzyl! Casting: Bombard (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The zykzyl falters for a moment. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the zykzyl!!!! You kill the zykzyl! You feel a bit more experienced. You hear a roar! You start resting. You feel a bit more experienced. You start resting. Your fire vortex dissipates. x2 An apocalypse crab is nearby! Something bites your fire vortex!! Something freezes your fire vortex! Your fire vortex is chilled terribly! Your fire vortex is destroyed! Your fire vortex dissipates. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the apocalypse crab!!! The apocalypse crab partially resists. You kill the apocalypse crab! Your fire vortex dissipates. You start resting. Your fire vortex dissipates. x11 HP restored. You now have 8161 gold pieces (gained 7). You now have 8165 gold pieces (gained 4). You now have 8173 gold pieces (gained 8). Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thrashing horror You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the thrashing horror!!!! The thrashing horror partially resists. You destroy the thrashing horror! You now have 8179 gold pieces (gained 6). You now have 8220 gold pieces (gained 41). You swap places. Your fire vortex dissipates. x3 You now have 8246 gold pieces (gained 26). Your fire vortex dissipates. You now have 8252 gold pieces (gained 6). Your fire vortex dissipates. x2 Found a transparent orcbow. You now have 8267 gold pieces (gained 15). Found seven items. You have identified the last potion. Found six items. You now have 8282 gold pieces (gained 15). You now have 8288 gold pieces (gained 6). You now have 8315 gold pieces (gained 27). You now have 8388 gold pieces (gained 73). You now have 8401 gold pieces (gained 13). You now have 8415 gold pieces (gained 14). You now have 8422 gold pieces (gained 7). Found 6 gold pieces. You now have 8426 gold pieces (gained 4). You now have 8431 gold pieces (gained 5). You now have 8438 gold pieces (gained 7). You now have 8445 gold pieces (gained 7). You now have 8449 gold pieces (gained 4). You now have 8455 gold pieces (gained 6). You see here a +3 whip. You now have 8476 gold pieces (gained 21). You now have 8481 gold pieces (gained 5). Okay, then. You now have 8490 gold pieces (gained 9). Found six items. Found two gates leading back out of this place. Found a stone staircase leading down. You now have 8501 gold pieces (gained 11). Found six items. Found a staff of fire. You now have 8533 gold pieces (gained 32). You now have 8539 gold pieces (gained 6). q - 13 scrolls of fog (gained 1) You see here a parchment of Swiftness. You see here a parchment of Cigotuvi's Putrefaction. You see here the +6 orcbow "Ytow" {freeze, rElec Will+ Int+3}. You see here a +0 chain mail. j - a +3 tin of tremorstones (2/2) (improved by +1). k - 6 scrolls of revelation (gained 2) H - a potion of experience You feel more experienced! Your Hexes skill increases to level 15! You have reached level 27, the final one! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 36, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 n - 15 potions of mutation (gained 2) j - a +4 tin of tremorstones (2/2) (improved by +1). H - the ring "Pedoero" {rPois Int+6 SInv} Okay, then. You drop the ring "Pedoero" {rPois Int+6 SInv}. You see here a +3 ring mail of positive energy. You see here a +3 vampiric war axe. You see here a potion of might. You now have 8584 gold pieces (gained 45). You now have 8624 gold pieces (gained 40). H - a wand of warping (1) g - 23 scrolls of teleportation (gained 1) You see here a +3 mace of protection. You see here a +2 great mace of holy wrath. You see here a +2 cloak of willpower. There is a gate leading back out of this place here. You see here a +2 scale mail of poison resistance. There is a stone staircase leading down here. You see here a parchment of Fireball. J - the ring of Zahesk {rF- rC++ rN++} There is a gate leading back out of this place here. You see here a +2 long sword of freezing. You drop the ring of Zahesk {rF- rC++ rN++}. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a parchment of Fireball. There is an empty arch of ancient stone here. Press: ? - help, v - describe, . - travel Here: an undying armoury (fire blocked by an iron grate) The floor. You radiate an aura of cold. The undying armoury is unaffected. x2 A hell knight and a red draconian scorcher come into view. A balrug comes into view. It is wielding a +0 demon whip. An efreet comes into view. It is wielding a +1 scimitar of flaming. A salamander tyrant comes into view. A hell knight comes into view. It is wielding a +2 great mace. A salamander tyrant comes into view. A hell knight comes into view. It is wielding a +2 glaive of flaming. A balrug comes into view. It is wielding a +2 demon whip of venom. A fire crab comes into view. Unknown command. A balrug and 2 efreet come into view. The balrug is wielding a +1 demon whip of pain. An efreet is wielding a +0 scimitar of flaming. An efreet is wielding a +4 scimitar of flaming. The hell knight shouts! The red draconian scorcher roars! You hear a shout! The balrug shouts! You hear a shout! An efreet comes into view. It is wielding a +3 scimitar of flaming. A hell knight comes into view. It is wielding a +2 demon whip of flaming. The efreet moves out of view. Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury resists with almost no effort. The undying armoury easily resists. The efreet flies into a frenzy! The fire crab flies into a frenzy! The hell knight flies into a frenzy! The balrug resists with almost no effort. The hell knight flies into a frenzy! The efreet resists with some effort. The salamander tyrant flies into a frenzy! The efreet flies into a frenzy! The hell knight flies into a frenzy! The red draconian scorcher easily resists. The balrug shouts! The balrug easily resists. The salamander tyrant flies into a frenzy! The balrug shouts! The balrug resists with almost no effort. The hell knight flies into a frenzy! The balrug hits the efreet with a +0 demon whip!! The efreet is engulfed in flames. The efreet completely resists. The efreet hits something with a +3 scimitar of flaming!! The hell knight barely misses the efreet. The hell knight closely misses the fire crab. The efreet closely misses the salamander tyrant. The fire crab closely misses the hell knight. The fire crab claws the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The hell knight hits something with a +2 demon whip of flaming! The hell knight closely misses the red draconian scorcher. Something hits the hell knight! Something barely misses the efreet. Something claws the efreet. The efreet is engulfed in flames. The efreet completely resists. An efreet comes into view. It is wielding a +2 scimitar of flaming. The red draconian scorcher breathes fire at you. The searing blast hits you! You resist. The efreet hits the hell knight with a +0 scimitar of flaming. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury resists with almost no effort. x2 The balrug resists with almost no effort. The efreet flies into a frenzy! x2 The red draconian scorcher easily resists. The balrug resists with almost no effort. x2 You hear a shout! The efreet closely misses the efreet. The hell knight hits the balrug with a +5 great mace!! The salamander tyrant hits the efreet!! The efreet is engulfed in flames. The efreet completely resists. The fire crab bites the hell knight. The hell knight is engulfed in flames. The hell knight completely resists. The fire crab claws the hell knight but does no damage. The hell knight hits the salamander tyrant with a +2 glaive of flaming!! The efreet hits the salamander tyrant with a +1 scimitar of flaming!! The salamander tyrant hits the hell knight. The hell knight is engulfed in flames. The hell knight completely resists. The hell knight barely misses something. The hell knight barely misses the red draconian scorcher. An orb of fire comes into view. The efreet hits the efreet with a +2 scimitar of flaming! The efreet hits the fire crab with a +0 scimitar of flaming! The balrug hits the hell knight but does no damage. A salamander tyrant comes into view. The hell knight hits something with a +2 demon whip of flaming!! The salamander tyrant hits the efreet! The efreet dies! The efreet hits the efreet with a +3 scimitar of flaming! The hell knight hits the red draconian scorcher with a +2 great mace! The hell knight hits the salamander tyrant with a +2 glaive of flaming!! The fire crab bites the efreet but does no damage. The fire crab claws the efreet but does no damage. The salamander tyrant hits the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The hell knight hits the balrug with a +5 great mace! A hell knight comes into view. It is wielding a +3 partisan of flaming. Unknown command. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury flies into a frenzy! The undying armoury resists with almost no effort. The balrug easily resists. The orb of fire is unaffected. The hell knight flies into a frenzy! The red draconian scorcher flies into a frenzy! The balrug resists with almost no effort. x2 The efreet flies into a frenzy! The salamander tyrant flies into a frenzy! You radiate an aura of cold. The hell knight seems to slow down. The efreet seems to slow down. x2; The red draconian scorcher resists. The balrug resists. The hell knight seems to slow down. The salamander tyrant seems to slow down. The fire crab seems to slow down. The hell knight seems to slow down. The salamander tyrant seems to slow down. The hell knight seems to slow down. The balrug seems to slow down. The orb of fire is unaffected. The hell knight seems to slow down. The efreet seems to slow down. The balrug seems to slow down. The salamander tyrant seems to slow down. The efreet seems to slow down. The undying armoury is unaffected. x2 You hear a shout! The efreet hits the efreet with a +2 scimitar of flaming! The efreet hits the hell knight but does no damage. The red draconian scorcher hits the balrug with a +0 long sword! Something hits the efreet. The efreet is engulfed in flames. The efreet completely resists. The hell knight hits the salamander tyrant with a +5 great mace!!! The salamander tyrant dies! The hell knight hits the hell knight with a +3 partisan of flaming!! The salamander tyrant hits the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The efreet hits the efreet with a +4 scimitar of flaming!! The hell knight hits the salamander tyrant with a +2 glaive of flaming! The efreet hits the efreet with a +3 scimitar of flaming! The hell knight hits the efreet with a +2 demon whip of flaming! The fire crab bites the efreet! The efreet dies! The balrug gestures at you. The fireball explodes! The fireball engulfs you!! You resist. The fireball engulfs the balrug. The balrug completely resists. The fireball engulfs the red draconian scorcher! The red draconian scorcher resists. The undying armoury is distracted by your dazzling golden aura. You hear a chilling moan. Unknown command. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The undying armoury flies into a frenzy! The balrug resists with almost no effort. The orb of fire is unaffected. The balrug resists with almost no effort. x2 The red draconian scorcher barely misses you. The balrug hits you with a +2 demon whip of venom!! You are engulfed in flames! You resist. The orb of fire glows red. The bolt of fire misses the balrug. The bolt of fire is repelled. The efreet barely misses the efreet. Something closely misses the efreet. Something claws the efreet. The efreet is engulfed in flames. The efreet completely resists. The hell knight hits the hell knight with a +3 partisan of flaming!! The salamander tyrant hits the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The efreet hits the efreet with a +3 scimitar of flaming! The hell knight hits the hell knight with a +2 demon whip of flaming! The efreet is distracted by your dazzling golden aura. The hell knight hits the balrug with a +5 great mace!!! The balrug dies! The hell knight hits the salamander tyrant with a +2 glaive of flaming!!! The salamander tyrant hits the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The red draconian scorcher hits the balrug with a +0 long sword! The hell knight misses the orb of fire. The fire crab bites the hell knight! The hell knight is engulfed in flames. The hell knight completely resists. The fire crab barely misses the hell knight. The balrug is no longer moving slowly. The balrug gestures at you. Something smites you! The red draconian scorcher hits the balrug with a +0 long sword!! The hell knight hits the fire crab with a +2 great mace!! The salamander tyrant hits something. Something is engulfed in flames. Something hits the salamander tyrant. The salamander tyrant hits the hell knight but does no damage. The hell knight hits the salamander tyrant with a +2 glaive of flaming!!! The salamander tyrant dies! The fire crab barely misses the orb of fire. The fire crab claws the orb of fire!! The orb of fire is engulfed in flames. The orb of fire completely resists. You hear a roar! You hear a chilling moan. Casting: Discord (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The balrug resists with almost no effort. The orb of fire is unaffected. The balrug resists with almost no effort. You radiate an aura of cold. The salamander tyrant seems to slow down. The balrug seems to slow down. The hell knight resists. The red draconian scorcher seems to slow down. The balrug resists. The hell knight seems to slow down. The fire crab seems to slow down. The orb of fire is unaffected. The hell knight seems to slow down. The undying armoury is unaffected. The orb of fire glows bright magenta. The fireball explodes! The fireball engulfs the balrug. The balrug completely resists. The fireball engulfs the red draconian scorcher!! The red draconian scorcher resists. The hell knight hits the fire crab with a +2 great mace!! The fire crab dies! The hell knight is distracted by your dazzling golden aura. You feel a bit more experienced. x2 Something closely misses the salamander tyrant. The hell knight hits the salamander tyrant with a +2 glaive of flaming! The salamander tyrant hits something. Something is engulfed in flames. You hear a chilling moan. Casting: Discord (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Discord (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The undying armoury is no longer dazed. The red draconian scorcher hits the balrug with a +0 long sword!! Something hits the hell knight!!! The hell knight dies! The balrug is distracted by your dazzling golden aura. The salamander tyrant hits something! You feel a bit more experienced. x2 The hell knight misses the orb of fire. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the balrug! The balrug is lightly wounded. The balrug is knocked back by the mystic blast. The balrug is no longer moving slowly. The orb of fire is distracted by your dazzling golden aura. The red draconian scorcher hits the balrug with a +0 long sword! The balrug snaps out of its daze. The balrug shouts! The hell knight closely misses the orb of fire. The salamander tyrant is distracted by your dazzling golden aura. A balrug and a will-o-the-wisp come into view. The balrug is wielding a +2 demon whip of electrocution. The red draconian scorcher is no longer moving slowly. The salamander tyrant is no longer dazed. The balrug gestures at you. The bolt of fire is repelled. A balrug comes into view. It is wielding a +1 demon whip of venom. The salamander tyrant hits the will-o-the-wisp but does no damage. The hell knight completely misses the orb of fire. A red draconian scorcher comes into view. It is wielding a +0 short sword. The will-o-the-wisp engulfs the salamander tyrant! The salamander tyrant dies! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. You feel ready to blink again. Something hits the hell knight. The hell knight is engulfed in flames. The hell knight completely resists. The balrug gestures at you. The fireball explodes! The fireball engulfs you!! You resist. The balrug gestures at you. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! The hell knight hits something with a +2 great mace!! You feel a bit more experienced. The red draconian scorcher is distracted by your dazzling golden aura. The will-o-the-wisp blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a red draconian scorcher, wielding a +0 long sword and wearing a +0 cloak (severely wounded, frenzied and wild, unaware, dazed) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the red draconian scorcher!! The red draconian scorcher partially resists. You kill the red draconian scorcher! The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the balrug!!! The balrug partially resists. The balrug is almost dead. You radiate an aura of cold. The undying armoury is unaffected. The balrug seems to slow down. x2 The red draconian scorcher seems to slow down. The balrug seems to slow down. The orb of fire is unaffected. The hell knight seems to slow down. The liquid fire burns you! You feel a bit more experienced. x2 The hell knight is distracted by your dazzling golden aura. The balrug gestures at you. The fireball explodes! The fireball engulfs you! You resist. Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the balrug!!! The balrug partially resists. The balrug is heavily wounded. The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is moderately damaged. The orb of fire snaps out of its daze. The great blast of fire engulfs the hell knight!! The hell knight partially resists. The hell knight is almost dead. The hell knight snaps out of its daze. The great blast of fire engulfs the red draconian scorcher!!!! The red draconian scorcher partially resists. You kill the red draconian scorcher! The great blast of fire engulfs the balrug!!! The balrug partially resists. The balrug is almost dead. The liquid fire burns you! The foxfire hits your fire vortex. Your fire vortex completely resists. An orb of fire comes into view. Something hits the hell knight! The hell knight dies! The balrug is distracted by your dazzling golden aura. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! The balrug is no longer dazed. The balrug is no longer moving slowly. The balrug gestures at you. The pyre arrow misses you. Your fire vortex hits the balrug. Your fire vortex is destroyed! The balrug is distracted by your dazzling golden aura. The balrug hits your fire vortex with a +2 demon whip of electrocution! Your fire vortex is engulfed in flames. Your fire vortex completely resists. The undying armoury is distracted by your dazzling golden aura. Something barely misses your fire vortex. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a balrug, wielding a +1 demon whip of venom (flame, heavily wounded, unaware, dazed, slow, hasn't noticed you) Okay, then. Okay, then. [a] - 437 gold - heal wounds, curing and magic [b] - 400 gold - heal wounds, curing and berserk rage [c] - 504 gold - resistance, haste and brilliance Purchase which effect? You feel much better. You feel better. Magic courses through your body. You radiate an aura of cold. The undying armoury is unaffected. The balrug resists. The balrug seems to slow down. x2 The liquid fire burns you! Your fire vortex hits the balrug. Your fire vortex is destroyed! The balrug gestures at you. Something smites you! Your fire vortex hits the balrug. Your fire vortex is destroyed! Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the balrug!! The balrug partially resists. The balrug is almost dead. The balrug snaps out of its daze. The great blast of fire engulfs the balrug!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is severely damaged. The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is moderately damaged. The liquid fire burns you! An efreet comes into view. It is wielding a +4 scimitar of flaming. Unknown command. An undying armoury comes into view. You shake off the liquid fire. You radiate an aura of cold. The undying armoury is unaffected. x2 The orb of fire is unaffected. The balrug resists. The orb of fire is unaffected. The will-o-the-wisp seems to slow down. The efreet seems to slow down. The undying armoury is no longer dazed. The balrug gestures at you. The bolt of fire hits your fire vortex. Your fire vortex completely resists. The bolt of fire hits your fire vortex. Your fire vortex completely resists. The bolt of fire hits you. You resist. Your fire vortex misses the orb of fire. The undying armoury arms its allies with +7 eveningstars of distortion. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a balrug, wielding a +7 eveningstar of distortion (from an undying armoury) (flame, almost dead, slow, ally target) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the balrug!!! The balrug partially resists. You kill the balrug! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is heavily damaged. The great blast of fire engulfs the will-o-the-wisp!!! The will-o-the-wisp partially resists. You destroy the will-o-the-wisp! The great blast of fire engulfs the efreet!!! The efreet partially resists. You kill the efreet! Something hits your fire vortex!!! Your fire vortex is destroyed! Your fire vortex barely misses the orb of fire. Your Shapeshifting skill increases to level 14! Unknown command. You radiate an aura of cold. The undying armoury is unaffected. The orb of fire is unaffected. x2; The hell knight seems to slow down. The orb of fire glows bright magenta. The fireball explodes! The fireball engulfs you!! You resist. * * * LOW HITPOINT WARNING * * * The fireball engulfs your fire vortex. Your fire vortex completely resists. The undying armoury is distracted by your dazzling golden aura. Your fire vortex hits the orb of fire. Your fire vortex is destroyed! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. The orb of fire is almost destroyed. The great blast of fire engulfs the orb of fire!!! The orb of fire partially resists. You destroy the orb of fire! The great blast of fire engulfs the hell knight!!! The hell knight partially resists. The hell knight is severely wounded. You radiate an aura of cold. The undying armoury is unaffected. The orb of fire is unaffected. The hell knight seems to slow down. The hell knight is distracted by your dazzling golden aura. Your fire vortex misses the orb of fire. Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the hell knight!!! The hell knight partially resists. You kill the hell knight! The great blast of fire engulfs the orb of fire!! The orb of fire partially resists. You destroy the orb of fire! Unknown command. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The undying armoury is no longer dazed. Your fire vortex dissipates. x2 The foxfire hits your fire vortex. Your fire vortex completely resists. The foxfire hits your fire vortex. Your fire vortex completely resists. You feel better. You radiate an aura of cold. The undying armoury is unaffected. Your fire vortex dissipates. x4 The foxfire hits your fire vortex. Your fire vortex completely resists. The foxfire hits your fire vortex. Your fire vortex completely resists. The undying armoury is distracted by your dazzling golden aura. A will-o-the-wisp comes into view. You feel better. The undying armoury is no longer dazed. Your fire vortex dissipates. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a fire vortex (flame, friendly) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the foxfire!!! The foxfire partially resists. The foxfire is moderately damaged. The great blast of fire engulfs the will-o-the-wisp!!! The will-o-the-wisp partially resists. You destroy the will-o-the-wisp! Your fire vortex dissipates. x2 An undying armoury is nearby! An undying armoury is nearby! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. You swap places. Found a translucent staff, a parchment of Anguish and a +4 ring of protection. Your fire vortex dissipates. x2 Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!!! The undying armoury partially resists. The undying armoury is severely damaged. You radiate an aura of cold. The undying armoury is unaffected. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, severely damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. You destroy the undying armoury! Your fire vortex dissipates. x3 Your Hexes skill increases to level 16! Your fire vortex dissipates. x2 Your fire vortex dissipates. x2 You start resting. Your fire vortex dissipates. x12 Magic restored. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!!! The undying armoury partially resists. The undying armoury is severely damaged. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, severely damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!!! The undying armoury partially resists. You destroy the undying armoury! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! Okay, then. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (wandering, hasn't noticed you, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is severely damaged. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, severely damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. You destroy the undying armoury! You start resting. HP restored. An undying armoury comes into view. You radiate an aura of cold. The undying armoury is unaffected. Found a morningstar, a ring of positive energy and 2 scrolls of fog. Found an embroidered hat, a dagger, a staff of air and 2 scrolls of blinking. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (wandering, hasn't noticed you, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!! The undying armoury partially resists. The undying armoury is severely damaged. The undying armoury is engulfed in blazing flames. Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an undying armoury (flame, severely damaged, fire blocked by an iron grate) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the undying armoury!!!! The undying armoury partially resists. You destroy the undying armoury! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-180-gd61037341e 0.34-a0-270-g3911a2f490 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [navras] Species: Deep Elf Job: Conjurer HP: 163/163; mods: 0/0 MP: 28/52; mod: 0 Stats: 9 42 12 Position: (39, 28), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 14 | 7954 | 0/1273 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 23 | 9989 | 0/1026 Conjurations | X | 0 | 0 | 25 | 17112 | 0/1618 Hexes | X | 1 | 50 | 16 | 4583 | 124/624 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 10 | 1962 | 0/424 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 3 | 252 | 0/168 Fire Magic | X | 0 | 0 | 24 | 15616 | 39/1535 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 24 | 15577 | 0/1535 Alchemy | X | 0 | 0 | 5 | 659 | 29/252 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 50 | 14 | 5956 | 331/900 Spell bugs: Durations: #126: 60 Attributes: #4: 760949 #12: 38823 #13: 4277 #23: 9222 #24: 1327699968 #49: 11570 #51: 15 #52: 15 #57: 26359 #73: 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