Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 14003167322397830822 21 nasa4567 the Vexing (level 2, -1/18 HPs) Began as a Poltergeist Hexslinger on Aug 16, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (333 turns). nasa4567 the Vexing (Poltergeist Hexslinger) Turns: 333, Time: 00:02:22 Health: -1/18 AC: 2 Str: 4 XL: 2 Next: 87% Magic: 3/3 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 club e - a +0 whip f - a +0 dagger Armour b - a +1 cloak (haunted) c - a +0 ring mail g - a +0 ring mail h - a +0 robe of fire resistance Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Ranged Weapons + Level 2.3 Dodging + Level 1.0 Spellcasting + Level 4.9 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 4% 2 Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal barely misses you. The jackal barely misses you. You see here a dart slug corpse. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The goblin misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The goblin hits you with a +0 dagger. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. The goblin hits you but does no damage. The jackal misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The goblin completely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal barely misses you. The goblin closely misses you. The jackal barely misses you. The jackal completely misses you. The goblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. The goblin hits you with a +0 dagger. You die... ### #.. # ## #.###.# #. #.#.#.# #.#####.#... #....?.g#.# ######.##..#†@.# .......>...#h### ...........#.# .....g#.####.# ......... #.# ......... ..# ..#+#.#.## ..# g ....# ... ##.#.# You could see a jackal and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:2) A jackal (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nasa4567 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 129 | D:1 | Reached skill level 1 in Fighting 208 | D:2 | Reached XP level 2. HP: 16/18 MP: 3/3 333 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Ranged Weapons | 2 | 2.2 Dodging | | 2.3 Spellcasting | | 1.0 Hexes | | 4.9 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 40 Armour: Skin || 36 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 138 | 207 | 0 | 0 | 2 | 172.5 | Dungeon | 345 | 138 | 207 | 0 | 0 | 2 | 172.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts D:2: 154 daAuts