Dungeon Crawl Stone Soup version 0.35-a0-420-g7caaed802a (webtiles) character file. Game seed: 15315180988420778165 282 namsansan the Conjurer (level 6, -11/42 (48) HPs) Began as a Revenant Conjurer on May 28, 2026. Was an Initiate of Vehumet. Mangled by a mummy (12 damage) ... in an ossuary. The game lasted 00:13:38 (4286 turns). namsansan the Conjurer (Revenant Conjurer) Turns: 4286, Time: 00:13:39 HP: -11/42 (48) AC: 5 Str: 11 XL: 6 Next: 6% MP: 1/9 EV: 11 Int: 19 God: Vehumet [......] Gold: 131 SH: 0 Dex: 16 Spells: 4/11 levels left rFire + + . (33%) - Claws rCold + + . (33%) (no offhand) rNeg + + + (0%) e - +2 leather armour {rF+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ f - ring "Saren" {Fly rF+ rC+ Dex+3 SInv} HPRegen 0.27/turn g - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: enlightened, flying, drained A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%), Renounce Religion (0%) You were in an ossuary. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 131 gold pieces. Inventory: Missiles b - 2 poisoned darts Armour a - a +0 robe c - a +0 scale mail of fire resistance e - a +2 leather armour of fire resistance (worn) Magical Staves d - a staff of alchemy {!a} Jewellery f - the ring "Saren" (worn) {Fly rF+ rC+ Dex+3 SInv} (You acquired it on level 4 of the Dungeon) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. g - a +6 ring of dexterity (worn) Wands e - a wand of paralysis (1) Potions c - a potion of curing {@q1} r - a potion of resistance M - a potion of mutation C - a potion of cancellation Skills: - Level 1.9 Fighting - Level 1.9 Dodging - Level 2.2 Stealth * Level 0.0 Unarmed Combat - Level 3.2 Spellcasting + Level 4.9 Conjurations * Level 3.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Foxfire Conj/Fire 48% 2x1d6 7% 1 q - Magic Dart Conj 84% 1d7 2% 1 r - Hailstorm Conj/Ice 18% 3d7 11% 3 w - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 7% 1 Mercury Arrow Conj/Alch 24% 2d7 11% 2 Momentum Strike Conj/Tloc 24% 3d8 11% 2 Kinetic Grapnel Frge 12% 1d4 21% 1 Sandblast Erth 6% 2d5 21% 1 Soul Splinter Necr 12% N/A 21% 1 Fulminant Prism Conj/Alch 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 89% 4 Petrify Alch/Erth 1% N/A 89% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Ossuary (1/1) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Fedhas Makhleb Okawaru Qazlal Uskayaw Vehumet Xom Yredelemnul Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The helpless crocodile zombie fails to defend itself. You scratch the crocodile zombie but do no damage. The crocodile zombie is heavily damaged. The crocodile zombie is no longer paralysed. The gnoll zombie hits you. The crocodile zombie barely misses you. The gnoll zombie hits you. You encounter a mummy. You aren't carrying any scrolls. You aren't carrying any scrolls. Unknown command. Okay, then. Unknown command. The gnoll zombie attacks as it pursues you! The gnoll zombie hits you but does no damage. The crocodile zombie bites you! The crocodile zombie drags you backwards! The gnoll zombie closely misses you. The gnoll zombie attacks as it pursues you! The gnoll zombie hits you but does no damage. The crocodile zombie bites you. The crocodile zombie drags you backwards! The gnoll zombie completely misses you. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The gnoll zombie attacks as it pursues you! The gnoll zombie closely misses you. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The gnoll zombie misses you. The crocodile zombie attacks as it pursues you! The crocodile zombie completely misses you. The mummy hits you but does no damage. The mummy hits you! * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. Unknown command. The mummy hits you! You die... #.....# #.....# #.....# #.....# #..Z..# #Z#Z#.# #.ZZ..# #.M...# #.M@..# #.....# #.....# ##...## ..... #.....# ...#... ##.. ..## You could see 2 mummies, 2 crocodile zombies, 2 gnoll zombies and a kobold zombie. Vanquished Creatures An ogre (D:4) An orc priest (D:3) A sleepcap (D:3) An orc wizard (D:3) A crocodile zombie (Ossuary) A mummy (Ossuary) 3 adders 2 ribbon worms (D:2) 2 dart slugs 2 gnoll zombies (Ossuary) 2 orcs (D:3) 8 endoplasms 4 hobgoblins 2 quokkas 4 ball pythons 6 bats 2 frilled lizards (D:1) 8 goblins 11 kobolds A kobold zombie (Ossuary) 5 rats (D:1) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namsansan the Revenant Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 371 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 428 | D:1 | Learned a level 2 spell: Searing Ray 557 | D:1 | Found a faded altar of an unknown god. 802 | D:1 | Reached skill level 4 in Conjurations 1454 | D:2 | Learned a level 1 spell: Foxfire 1454 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1454 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2528 | D:3 | Reached skill level 1 in Fighting 2528 | D:3 | Reached skill level 3 in Spellcasting 2528 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 2709 | D:3 | Identified a potion of resistance 3041 | D:3 | Encountered Crazy Yiuf 3326 | D:3 | Found an iron altar of Okawaru. 3485 | D:3 | Learned a level 3 spell: Hailstorm 3617 | D:3 | Reached skill level 1 in Ice Magic 3617 | D:3 | Reached XP level 5. HP: 39/41 MP: 0/8 3954 | D:4 | Encountered an ogre 3968 | D:4 | Killed an ogre 3969 | D:4 | Reached skill level 2 in Ice Magic 4008 | D:4 | Identified a scroll of acquirement 4008 | D:4 | Acquired the ring "Saren" {Fly rF+ rC+ Dex+3 SInv} 4024 | D:4 | Found a statue of an orb of fire. 4024 | D:4 | Found a staircase to the Ecumenical Temple. 4025 | D:4 | Found a statue of an orb of fire. 4047 | Temple | Entered the Ecumenical Temple 4062 | Temple | Became a worshipper of Vehumet 4062 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4085 | D:4 | Found a sand-covered staircase. 4097 | D:4 | Identified a +6 ring of dexterity 4106 | Ossuary | Entered an ossuary 4119 | Ossuary | Reached skill level 3 in Ice Magic 4123 | Ossuary | Reached XP level 6. HP: 17/48 MP: 2/9 4285 | Ossuary | HP: 1/42 [mummy (13)] 4286 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners, ebering_ecumenical_altar_mist D:2: layout_basic, serial_bayou_pond_d D:3: layout_loops_ring, okawaru_metal_pillars_1_2, nicolae_underground_beach, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, mainiacjoe_overflow_catwalk, minmay_temple_entry_glass, enter_ossuary_1, uniq_ijyb Temple: nicolae_temple_ecumenical_triangle Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 | 4.9 Fighting | 1 | 1.9 Spellcasting | 3 | 3.2 Ice Magic | 1 3 | 3.2 Dodging | | 1.9 Stealth | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 21 || 48 Spellclaws | 5 | 16 || 21 Melee: Unarmed | 32 | 37 || 69 Cast: Magic Dart | 26 | 13 || 39 Searing Ray | 23 | 22 || 45 Foxfire | | 5 || 5 Hailstorm | | 3 || 3 Ability: Enkindle | | 1 || 1 Evoke: Wand of paralysis | | 1 || 1 Drink: Magic | | 1 || 1 Curing | | 1 || 1 Enlightenment | | 1 || 1 Mutation | | 1 || 1 Read: Noise | 1 | || 1 Torment | 1 | || 1 Identify | | 2 || 2 Revelation | | 1 || 1 Acquirement | | 1 || 1 Amnesia | | 1 || 1 Stab: Sleeping | 1 | || 1 Paralysed | | 8 || 8 Armour: Robe | 22 | 7 || 29 Leather armour | | 47 || 47 Dodge: Dodged | 20 | 35 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4288 | 4031 | 257 | 467 | 2800 | 6 | 714.7 | Dungeon | 4074 | 3817 | 257 | 367 | 2800 | 4 | 1018.5 | Temple | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | Ossuary | 180 | 180 | 0 | 100 | 0 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1382 daAuts D:1: 1345 daAuts D:2: 1220 daAuts Ossuary: 180 daAuts D:4: 127 daAuts Temple: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 40635 | 15 | 4 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Undead | 0 | 3 || 3 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Undead | 0 | 5 || 5 ----------------------+-------+-------++-------