nake1 Level 1 of the Dungeon [Shop] Vomipp's Distillery a potion of curing (30 gold) a potion of ambrosia (unknown) (80 gold) a potion of might (unknown) (40 gold) 2 potions of attraction (60 gold) a potion of berserk rage (50 gold) a potion of mutation (unknown) (80 gold) a potion of might (unknown) (40 gold) a potion of berserk rage (50 gold) a potion of mutation (unknown) (80 gold) (0, 0, D:1) a +0 dagger 2 stones (1, -36, D:1) a rat skeleton (13, -36, D:1) a +0 spear (20, 10, D:1) a parchment of Magic Dart (38, -27, D:1) a +0 ring mail (42, 10, D:1) a +0 robe (50, 11, D:1) a +0 club Level 2 of the Dungeon (5, 29, D:2) a jackal corpse (skeletalised by now) (6, 17, D:2) a +0 scale mail (13, 10, D:2) an adder skeleton (13, 11, D:2) a kobold skeleton (17, 12, D:2) a bat skeleton (19, 25, D:2) 2 flux baubles (20, -6, D:2) an adder skeleton (22, 17, D:2) a frilled lizard skeleton (23, 19, D:2) a +0 robe (34, 19, D:2) a quokka skeleton (37, -3, D:2) a +0 whip (37, 7, D:2) a +0 robe a +0 pair of boots (40, -7, D:2) a +0 spear (45, 8, D:2) an adder skeleton (45, 23, D:2) a +0 mace (47, 0, D:2) a +0 war axe Level 3 of the Dungeon (11, -21, D:3) an adder corpse (skeletalised by now) (13, 2, D:3) a hobgoblin skeleton (22, 27, D:3) a +0 ring mail (23, 23, D:3) a +0 leather armour (24, 20, D:3) an inkwell talisman (25, 7, D:3) a +0 robe (27, 24, D:3) a +0 club (29, 6, D:3) a jackal skeleton (30, 2, D:3) a jackal corpse (skeletalised by now) (40, -24, D:3) a +0 whip (45, 11, D:3) a +0 club Level 4 of the Dungeon [Shop] Nisuosidd's Weapon Shoppe a +0 hand axe (36 gold) a +0 quarterstaff (60 gold) 5 poisoned darts (36 gold) a +0 club (6 gold) a +1 mace of protection (127 gold) a +0 flail (42 gold) the +5 orcbow of Ykurus {drain, rN+} (520 gold) rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Runluif's Armour Shoppe the +1 leather armour of the Dice {rF+ Regen+ Str-5} (136 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +1 leather armour of fire resistance (182 gold) a +0 plate armour (234 gold) (0, 0, D:4) a hobgoblin corpse (3, -11, D:4) a +0 short sword 5 stones a kobold skeleton (16, -23, D:4) a spore talisman (19, 0, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, -17, D:4) a +0 whip a +0 chain mail (23, -22, D:4) a +0 club a goblin corpse (skeletalised by now) (25, -20, D:4) a +0 leather armour (27, 0, D:4) a +0 giant club (34, -5, D:4) a jackal skeleton (35, -23, D:4) a +0 dagger (35, -12, D:4) a +0 rapier (37, -17, D:4) a +0 mace (37, -2, D:4) a +0 chain mail (38, -17, D:4) a hound corpse (skeletalised by now) (40, -6, D:4) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (2, -1, D:6) 11 gold pieces (3, -2, D:6) a +0 leather armour (3, -1, D:6) 17 gold pieces (16, -11, D:6) 9 gold pieces