nake1 Level 1 of the Dungeon (0, 0, D:1) a +0 tower shield (1, -13, D:1) 6 stones (11, -7, D:1) a bat corpse (skeletalised by now) (12, -31, D:1) a +0 dagger a goblin skeleton (17, -13, D:1) a +0 hand axe (22, -43, D:1) a +0 club (39, -19, D:1) a +0 whip (40, -42, D:1) a bat skeleton (44, -17, D:1) a +0 short sword (47, -35, D:1) a rat skeleton (48, -15, D:1) a +0 leather armour Level 2 of the Dungeon (1, 31, D:2) a +0 ring mail (4, 2, D:2) a +0 dagger (4, 7, D:2) a +0 club (5, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -5, D:2) a jackal corpse (skeletalised by now) (11, -4, D:2) a jackal corpse (skeletalised by now) (14, 4, D:2) a rat corpse (skeletalised by now) (15, 44, D:2) 3 flux baubles (16, 28, D:2) a bat corpse (20, 39, D:2) a +0 leather armour (22, 44, D:2) a dart slug corpse (28, 25, D:2) a +0 scale mail (29, 36, D:2) a quill talisman (29, 46, D:2) a quokka corpse (29, 48, D:2) a bat corpse (31, 45, D:2) a scroll of immolation (31, 46, D:2) a +0 robe (32, 27, D:2) a ball python corpse (32, 44, D:2) a scroll of identify (32, 47, D:2) 4 gold pieces (33, 47, D:2) a potion of heal wounds (34, 31, D:2) a +0 leather armour (34, 46, D:2) a +0 robe (35, 47, D:2) a potion of curing