Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 8278503358529823857 18 nake1 the Magician (level 2, -1/19 HPs) Began as a Human Hedge Wizard on Feb 3, 2026. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (1301 turns). nake1 the Magician (Human Hedge Wizard) Turns: 1301, Time: 00:05:19 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 66% Magic: 3/6 EV: 10 Int: 14 God: Gold: 37 SH: 5 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) f - +0 mace rCold . . . (100%) d - +2 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 mace (weapon) Missiles e - 5 boomerangs g - 6 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +2 buckler (worn) Scrolls i - a scroll of identify t - a scroll of teleportation e - a scroll of noise {unknown} Potions g - 2 potions of magic Baubles g - 2 flux baubles Skills: + Level 2.2 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 2.3 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 30% 2 Blink Tloc 10% N/A 32% 2 Call Imp Summ 10% N/A 32% 2 Fugue of the Fallen Necr 5% N/A 52% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you from afar with a +0 trident! You feel yourself slow down. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence attacks as he pursues you! You block Terence's attack. You see here a scroll labelled SEUSYBR NARU. There is an open door here. You open the door. There is an open door here. Terence attacks as he pursues you! Terence barely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence closely misses you. Terence hits you with a +0 trident. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 trident. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." #........+ .#.# #####........# .#.# # . #...'........+ ...# .# ## #.###........##?.. ... #.# ###'##'#.#..# ...# #.#####.##.#.#.##..... #...@.@.##.#.......#.. ##########.###.###.# #.## #....@@.# #.# #... ##.########.# #.#. # #......# #... #......# #### ###......# # #.'.......# # #.#.....### # #.#.....# # #.####### # You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards A goblin (D:1) 2 kobolds 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nake1 the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1207 | D:2 | Encountered Terence 1301 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 15 Mace || 2 Cast: Magic Dart || 48 Drink: Haste || 1 Read: Identify || 1 Teleportation || 1 Armour: Robe || 27 Dodge: Dodged || 21 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1288 | 1244 | 44 | 128 | 857 | 2 | 644.0 | Dungeon | 1288 | 1244 | 44 | 128 | 857 | 2 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 171 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+