Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 14176009289998804779 86 naga the Chiller (level 4, -2/30 HPs) Began as a Merfolk Ice Elementalist on July 21, 2025. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:35 (2589 turns). naga the Chiller (Merfolk Ice Elementalist) Turns: 2589, Time: 00:02:36 Health: -2/30 AC: 4 Str: 8 XL: 4 Next: 49% Magic: 5/8 EV: 11 Int: 16 God: Gold: 175 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour c - a +0 leather armour (worn) d - a +0 helmet (worn) Jewellery e - an amulet of the acrobat (worn) f - a ring of fire Scrolls c - 4 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of enchant weapon {unknown} k - 2 scrolls of noise {unknown} l - a scroll of fear {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 2 potions of mutation {unknown} j - a potion of haste {unknown} n - a potion of invisibility {unknown} o - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Talismans b - a quill talisman Skills: + Level 0.9 Polearms - Level 2.6 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting * Level 5.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 3% 1 b - Frozen Ramparts Ice 38% 1d6 9% 3 c - Ozocubu's Armour Ice 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 28% 1 Magic Dart Conj 8% 1d3 28% 1 Soul Splinter Necr 8% N/A 28% 1 Hailstorm Conj/Ice 11% 3d6 26% 3 Summon Ice Beast Ice/Summ 11% N/A 26% 3 Blink Tloc 4% N/A 38% 2 Awaken Armour Erth/Frge 4% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You completely miss the hound. The hound is heavily wounded. The hound bites you. The gnoll closely misses you. Unknown command. The hound closely misses you. The hound attacks as it pursues you! The hound bites you. The hound completely misses you. The hound misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hound. The hound bites you. The wall freezes the kobold. You kill the kobold! The wall freezes the gnoll. You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The wall freezes the hound but does no damage. The hound closely misses you. The wall freezes the adder. The adder seems to slow down. The wall freezes the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The wall freezes the hound. The hound barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The wall freezes the hound. The hound bites you but does no damage. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll. x2 A quokka comes into view. The wall freezes the adder. The adder seems to slow down. You hit the gnoll. The gnoll is heavily wounded. The wall freezes the hound. The hound bites you but does no damage. The quokka twitches its whiskers. The wall freezes the gnoll. The gnoll hits you with a +0 whip! You die... .# ## #.# #. #..# #. ..... #.######.#..# #######.##...†...# ...............### ........<##.#### >........#j@# .........Sh## .........S###### ........o........ ........j........ ................. .......r..?...... #.......#j.%..... ..............### You could see a hound, 2 gnolls, an adder (slow), an orc, a quokka and a ball python. Vanquished Creatures A gnoll (D:4) 3 adders (D:2) 2 dart slugs 6 endoplasms 2 giant cockroaches 6 hobgoblins 2 jackals (D:2) 3 quokkas 3 ball pythons 10 bats A frilled lizard (D:1) 3 goblins (D:2) 5 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naga the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1007 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/6 1011 | D:2 | Learned a level 3 spell: Frozen Ramparts 1064 | D:2 | Reached skill level 5 in Ice Magic 1611 | D:2 | Reached XP level 4. HP: 27/30 MP: 2/7 1882 | D:3 | Found a faded altar of an unknown god. 1947 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2589 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring D:2: layout_basic, st_stairs_11 D:3: layout_loops_cross, shapermc_ecumenical_altar_venn D:4: layout_rooms, minmay_temple_entry_from_below_a, kennysheep_generic_room_12, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.5 Stealth | 3 | 3.0 Polearms | | 0.9 Dodging | | 2.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Spear | 20 | 46 || 66 Cast: Freeze | 54 | 4 || 58 Frozen Ramparts | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | | 4 || 4 Armour: Robe | 17 | || 17 Leather armour | 21 | 24 || 45 Dodge: Dodged | 49 | 32 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2590 | 2522 | 68 | 27 | 2078 | 4 | 647.5 | Dungeon | 2590 | 2522 | 68 | 27 | 2078 | 4 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 911 daAuts D:3: 681 daAuts D:4: 35 daAuts