Dungeon Crawl Stone Soup version 0.34-a0-1165-g655ffec7b1 (webtiles) character file. Game seed: 15957850007273941499 2 naeronambool the Tinkerer (level 1, 0/10 HPs) Began as a Deep Elf Forgewright on Nov 13, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (19 turns). naeronambool the Tinkerer (Deep Elf Forgewright) Turns: 19, Time: 00:00:07 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 2/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting * Level 4.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kinetic grapnel misses the jackal. An endoplasm comes into view. The kinetic grapnel misses the jackal. The endoplasm quivers. The kinetic grapnel misses the jackal. x2 The kinetic grapnel misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You are out of magic! You are out of magic! You are out of magic! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. x2; The jackal closely misses you. x2 You thump the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... .. ####.#### ##.......## . ##.........## .. ##...........## ... #.............# ... #.............# .. #.............#.#..# .......<.....@Jg.# #............h#.#..# #.............# .. # #.............# ## ##...........## ##.........## ##.......## ####.#### You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | naeronambool the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 19 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, hellmonk_ecumenical_altar_zigzags Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 7 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 5 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 5 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts